Copy Kitty

Copy Kitty

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Text Editing Guide W.I.P
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Spoiler Warning
Since this guide talks about text editing, expect that every boss and enemy in the game could be mentioned, so stay clear if you want to avoid spoilers.




















Credits
If you have any information for finding IDs, please share them so we can complete this collection.


Superex - Made the Item ID guide (which you should check out by the way), which is the basis for my list on which item IDs work when placed in a Tasbeht.

Lalhs! - Found out that EN5,87 is likely Supreme Thremnat

tennoji - Information on Aekros' Ulsevs, Desibon's forms, Normal Mode Tundra Yoggval, Cursed Virs, Fortress Virs/Giga Dengrahx, Lymia, Jumbo Exchikke, Inkoyo, Pyphora (and Irregular Pyphora), Eardrarm, Ancient Krijyl (and Aether Krijyl), Ghemzaw, Aquatic Darveyl (and Magmatic Darveyl), Yoggval (Database Version), and Phoenix Yoggval/Spectrum Yoggval. Also Confirmed Nukecat is Isotope and that there are no more enemy IDs after 89.
Non-Working Enemy/Boss IDs (In the Context of Custom Levels)
These Enemies/Bosses will not Load into a custom level just by Manually adding their ID, they likely would all require more complicated modifications to work


Have the same ID as another boss but are only in that form in their respective areas of the game:
Aekros's Ulsevs 38,0, 38,1, and 38,2 (Same IDs as Exgal's Ulsevs)
Normal Boss Rush Tundra Yoggval 71,6 (Same ID as regular Tundra Yoggval)
Desibon Boss Forms 65,0 and 65,1 (Same IDs as the enemy Desibon and Flying Desibon respectively)
Database Yoggval 71,2 (Same ID as Factory Yoggval).
Cursed Virs Boss 29,1 (Is a regular Sun Virs named Cursed Virs when loaded into the editor)

Reverts to a Different ID Subtype when loaded into the level:
Phoenix/Spectrum Yoggval 71,7 (Switches to 71,1 in custom levels)

Loads into the editor and, but disappears when the level is started:
Fortress Virs 44,0
Giga Degrahx 46,0

Loads into the editor but crashes when level is played:
Exgal 37,0 (Loads into the editor but crashes when level is played)
Aekros 62,0 (Loads into the editor but crashes when level is played)
Nukecat (Isotope) 88,0 (Loads into the editor but crashes when level is played)

Editor does not load and the level crashes when played:
Supreme Thremnat 87,0 (Briefly shows the Among the Wreckage Background before crashing)
Supreme Thremnat Alt 87,1 (Briefly shows the Fyskir's Pinnacle tiles before crashing)
Jumbo Exchikke 56,0
Inkoyo 58,0
Pyphora 59,0
Irregular Pyphora 59,1
Eardrarm 60,0
Ancient Krijyl 61,0
Aether Krijyl 61,1
Ghemzaw 64,0
Aquatic Darveyl 66,0
Magmatic Darveyl 66,1

No ID:
Lymia (and Lymia EX)
ID Types
CR: Creator Name

MU2: Music

WE: Starting Weapon

EN5: Enemy

EX0: Custom Enemy 1

EX1: Custom Enemy 2

EX2: Custom Enemy 3

EX3: Custom Boss



Working Boss IDs
General Information about bosses:
Bosses can be put in an enemy spawner so Long as the boss does not start as a Hixant (you can even observe this without text editing by copying Freakish Experiment or Cosmic Decimator (since bosses other than the main Hixant one are present)).

Boss IDs:

Symbiotic Vaerzat 52,0
Yolomacho 49,0
Kumalo 36,0
Dynamite Terabryll 63,1
Obliterator Maszylg 28,0
Dynamo Krijyl 24,0 (You must place a Circuitbox in the level or the boss will crash the game)
Javrax 76,0
Zerynex 32,0
Exchikkalibur 42,0
Blade Arikan 33,0
Ulsev(Exgal) Pink 38,0
Ulsev(Exgal) Orange 38,1
Ulsev(Exgal) Red 38,2

Boss IDs (with Hixant Spawn Animation):
Magna Exchikke 23,1
Symbiotic Vaerzat 23,7
Yolomacho 23,5
Kumalo 23,4
Dynamo Krijyl 23,0 (You must place a Circuitbox in the level or the boss will crash the game)
Javrax 23,8
Zerynex 23,2
Burst Krijyl 23,3
Double Magna Exchikke 23,6 (Savant's old extra world boss)


Yoggvals:
General Info: Yoggvals placed into an enemy spawner will be absent from the level.

Wilds/Wastes Yoggval 71,0
Chemical/Treatment Plant Yoggval 71,1 (Says it is Phoenix Yoggval in the editor but It is not)
The Factory/Factory 2.0 Yoggval 71,2 (Says it is Spectrum Yoggval in the editor but It is not)
Prison Break(-in) Yoggval 71,3
Dimensional Nexus Yoggval 71,4
Escape Velocity Yoggval 71,5
The Tundra Yoggval 71,6

Boss Attack Markers (used to indicate where certain bosses attack):

Yoggval Dash Attack 72,1
Yoggval Stomp Attack 72,2
Yoggval Shoot Attack 72,3
Yoggval Super Attack 72,4 (Nexus Yoggval uses this instead of the Dash Attack)
Dynamite Terabryll Normal Attack 72,5
Dynamite Terabryll Hiding Attack 72,6
Dynamite Terabryll Thremnat Attack 72,7
Endless Bosses
This part of the guide is the least developed since how to get them to fully work is currently Unknown

Terabryll 63,0

What we currently know:

Endless Bosses are randomized every-time the level is loaded.
Aether Krijyl is able to have a fixed pattern and is confirmed to work outside of the endless arena thanks to Savant's Hardmode Boss Rush (It has ID 61,1)

What we do not know:
How to give the Endless bosses specific patterns (instead of randomized ones)
How to get Cursed Virs into its boss variation since 29,1 is named Cursed Virs in the editor but is a normal Sun Virs in everything else.
How to get Desibon and its flying version (Desibon's Revenge) into their boss versions.
How to load in the rest of the Endless bosses without making the editor unloadable and the level crash
The Unorganized Notes
Still to-do: figure out how custom enemies and bosses work, and test the bosses that appear in a non-hixant form in the Zerynex and Burst Krijyl Arenas

Weapon IDs that work with Tasbehts (as in load in rather than leaving a blank tasbeht) but are not available from the normal menu:
ID 22 Regal (Royal arms Lance)
ID 23 Harvester
ID 30 Radio Pulse
ID 31 Time Stop
ID 32 Hypercube
ID 34 Shadow Joust
ID 35 Fetch
ID 38 Obliterator
ID 40 Light of Ra
ID 42 Icicle
ID 43 Yoggval (which is the last phase Spectrum Yoggval weapon)
ID 45 Ultra Star
ID 109 Omega Weapon (visual only)
ID 110 Holy Incense (visible and drops but crashes the game)
ID 111 Curse 1 (the effect you get from the Hex Perbegs, uses the Astral item model for some reason)
ID 112 Curse 2 (causes the visible effects of curse but no gameplay effects)
Also while the Exgal items do not load into a Tasbeht directly, you can hook up a tasbeht to an enemy spawner that contains the Ulsev containing the Exgal weapon you want and 18 Blast Indmais (just beware this will take away access to all other weapons) Vestige of the lost is also available if you combine all 3 Exgal weapons which effectively instantly wins the level when cast.




Enemy ID Information
EN5 means the object is an enemy EN5P is the enemy’s path
1st ID number is the specific enemy
2nd ID number is the enemy subtype
3rd ID number is horizontal position from left to right starting at 0 (so 200 would be to the right of 0)
4th ID number is vertical position from top to bottom starting at 0 (so 200 would be below 0)
5th ID number is the Item drop
6th ID number is the drop percentage
7th ID number is optional/target/unkillable (0, 1, and 2 respectively)
8th ID number is the enemy’s weapon (such as the crusader exchikke weapons 0 Lance, 1 sword, 2 Axe, 3 Pike, 4 Bow, 5 Shadow Joust)
9th ID number is Tier (Alpha, Beta, Gamma) (0, 1, and 2 respectively)
10th ID number is the hard mode version of the enemy

Note: Not going to include hardmode IDs yet for the sake of simplicity
Subtype 0 will be considered the main enemy and thus will be listed as the first number rather than subtypes.

Specific Enemy IDs and Subtype IDs (Ordered Main Enemy ID (Subtype)):

(that has a similar condition to 44 but with slightly more delay) = Null
0 Drone Exchikke (1 shadow Exchikke, 2 Exhalted Exchikke)
1 Exchikke Standard (1 Elemental Exchikke (Identical to 16,0), 2 Exploder Exchikke, 3 Drone Exchikke (identical to 0,0), 4 Shadow Excikke (that has a similar condition to 44 but with slightly more delay), 5 Exhalted Excikke (that has a similar condition to 44 but with slightly more delay) 6 Crusader Excikke (that has a similar condition to 44 but with slightly more delay) 7 Clay Excikke (that has a similar condition to 44 but with slightly more delay) 8+ Standard Excikke (that has a similar condition to 44 but with slightly more delay))
2 Bouncy Waihnt (1 Meanie Waihnt)
3 Blue Diamond Leethee (1 Wire Spinner Leethee, 2 Mirror Diamond Leethee)
4 Pinwheel Gomotra (1 Golden Gomotra, 2+ Golden Gomotra (that has a similar condition to 44 but with slightly more delay))
5 Guardian Gehligrukai (1 Valkyrie Gehligrukai, 2 Fallen Gehligrukai)
6 3-Arm Dayelo (1 1-Arm Dayelo)
7 5-Arm Dayelo (none)
8 7-Arm Dayelo (none)
9 Heat Yolomo (1 Frigid Yolomo)
10 Yinimro Gear (1 Paradox Yinimro, 2 Future Yinimro)
11 Grinning Hoagall (1 Rabbit Hoagall, 2 Battery Hoagall)
12 Disaro (identical to 17, 0) (none)
13 Uwk (1+ Null)
14 Scaler Inensi (1 Flier Inensi)
15 Laser Leethee (none)
16 Fire Exchikke (1 Water Exchikke, 2 Wind Exchikke)
17 Charge Disaro (1 Supercharge Disaro)
18 Pirhibyt (None)
19 Makyrooni (2 Snowball Makyrooni)
20 Soldier Thremnat (2 Gunner Thremnat)
21 Capsule Desouck (1 Gravity Desouck)
22 Vopila (none)
23 Dynamo Krijyl Hixant (Boki Normal for now) (1 Magna Exchikke, 2 Zerynex Hixant, 3 Burst Krijyl, 4 Kumalo Hixant, 5 Yolomacho (Hixant), 6 Magna Exchikke Gamma (from an older version of the game), 7 Symbiotic Vaerzet (Hixant), 8 Javrax Hixant, 9 Spectrum Yoggval (but only the intro animation), 10+ Blank Hixant (probably null))
24 Dynamo Krijyl (none)
25 Bullseye Tasbeht (1 Infinity Tasbeht, 2 Sign Tasbeht)
26 none (2 Magna Exchikke)
27 Observer Knothet (1 Satellite Konthet, 2 Undead Konthet, 3+ Null)
28 Obliterator Maszylg (none)
29 Sun Virs (1 Cursed Virs (Reverts to a regular Sun Virs when not in endless), 2 Moon Virs)
30 Boom Gertar (1 Thorn Gertar)
31 Blast Indmai (1 Volt Indmai)
32 Zerynex (none)
33 Blade Arikan (none)
35 Konsoob (none)
36 Kumalo (none)
37 Exgal (none)
38 Ulsev (subtype 0 is Pink Exgal Ulsev, subtype 1 is Orange Exgal Ulsev, subtype 2 is Red Exgal Ulsev, subtype 3 is a Red Exgal Ulsev with no AI no drops, but still removes all non Ulsev abilities and counts as an ulsev for the purpose of beating the level (also Aekros' Ulsevs have the same IDs as the regular ones but need to be spawned by Aekros to be in that form))
Notes on Ulsev: Beating every Ulsev in the level automatically wins the level even if there is a
target remaining
39 Lexem (None)
40 Pokkaf (1 Nega Pokkaf)
41 Dengrahx (none)
42 Exchikkalibur Boss (1 Exchikkalibur Boss (seems identical to 42,0), 2 Exchikkalibur)
43 Weapon (looks identical to 17,0) (none)
44 Fortress Virs (none) Does not seem to load in properly
45 Nabbel (1 Nega Nabbel)
46 Giga Dengrahx (none) Does not seem to load in properly
47 Nebwaht (1 Docile Nebwaht)
48 Seeker Orzinav (1 Harvester Orzinav, 2 Absolver Orzinav)
49 Yolomacho (none)
50 Philyk (none)
51 Fwaffen (none)
52 Symbiotic Vaerzet (none)
53 Quarantine Perbeg (1 Barrier Perbeg, 2 Shock Perbeg)
54 Greljant (none)
55 Kazaader (none)
56 Jumbo Exchikke (None) Level Fails to Load
57 Throne Gehligrukai (None)
58 Inkoyo (None) Level Fails to Load
59 Pyphora (1 Irregular Pyphora) Level Fails to Load
60 Eardrarm (None) Level Fails to Load
61 Ancient Krijyl (1 Aether Krijyl) Level Fails to Load
62 Aekros (none)
63 Terabryll (1 Dynamite Terabryll, 2 Trap Terebryll)
64 Ghemzaw (None) Level Fails to Load
65 Desibon (1 Desibon’s Revenge (the Boss variants have the same IDs but don't load in that form outside of Endless))
66 Aquatic Darveyl (1 Magmatic Darveyl) Level Fails to Load
67 Fetyrak (none)
68 Kelgem (none)
69 Exchikke Crusader (1 Clay Exchikke)
70 Knight Thremnat (1 Miner Thremnat ,2 Scientist Thremnat)
71 Yoggval (The Wilds) (1 Yoggval (Chemical Plant) (says Phoenix Yoggval in editor?), 2 Yoggval (The Factory (also Database Yoggval when spawned in the Database)) (says Spectrum Yoggval in editor?), 3 Yoggval (Prison Break), 4 Yoggval (Dimensional Nexus), 5 Yoggval (Escape Velocity), 6 Yoggval (The Tundra (The Normal Mode Boss Rush Variant uses the same ID but won't load in that form outside of Boss Rush)), 7 Phoenix/Spectrum Yoggval (changes subtype to 1 (Chemical Plant), when spawned into a custom level))
72 Attack Markers (1 Yogvall Attack: Dash, 2 Yogvall Attack: Stomp, 3 Yogvall Attack: Shoot, 4 Yogvall Attack: Super, 5 Dynamite Terabryll Attack: Normal, 6 Dynamite Terabryll Attack: Hiding, 7 Dynamite Terabryll Attack: Thremnat)
73 Saucer Oovoh (1 Turret Oovoh)
74 Alarm Perbeg (1 Hex Perbeg)
75 Dwevmo (1 Nega Dwevmo)
76 Javrax (none)
77 Jelly Thremnat (none)
78 Stone Leethee (1 Ice Leethee)
79 Makyrooma (none)
80 Gravekeeper Orzinav (none)
81 Blade Zordai (1 Pawn Zordai)
82 Cube (none)
83 Fyskir (identical to 17,0) (none)
84 Supersonic Gaddron (1 Gaddron Bomber)
85 Deizeb (none)
86 Fyskir Core Does not seem to load in properly
87 Level Failed to load Likely Supreme Thremnat (when played shows Among the Wreckage background before crashing)
88 Nukecat (Isotope) (none) Freezes game when playing level
89 Ithirandh’ Crystal (none)
There are no more IDs after 89

8th Id number instances

Seeker Orzinav Cloaked or Visible

Virs Moon Inactive or Active

Magna Exchikke Enemies Summoned

Soldier Thremnat Facing direction and size

Scientist Thremnat Facing Direction and moving or stationary