Darkest Dungeon®

Darkest Dungeon®

363 ratings
Ruin Sentinels Boss
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General: Trinkets, Monsters
File Size
Posted
Updated
4.076 MB
Jul 22 @ 12:05am
Oct 15 @ 2:35pm
16 Change Notes ( view )
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Ruin Sentinels Boss

Description

Overview
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Hollow gaolers of an old, fallen kingdom, the ruin sentinels continue to stalk the derelict halls, guarding empty cages and long dead prisoners.

They can be encountered in any room in the ruins, defeating them will reward you with ample treasure and perhaps their trinket.

Credits
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JelloSkeleton - Artwork, audio, code
TheAwkwardHeady - Animation

Localization
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English, German - JelloSkeleton
Chinese - 喷泉之下
French - Diamant
Korean - 슬픔


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Legal jargon
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This item and its contents are not authorised for posting except under the Steam account JelloSkeleton. Darkest Dungeon and everything Darkest Dungeon related is entirely the property of Red Hook Studios, and Red Hook is not responsible in any way, in full or in part, if this mod ends up breaking your save files and/or game.

63 Comments
Struthio Oct 9 @ 3:48am 
update, just getting into level 5 dungeons, fought 5 more of them, one in cc. Really cool that their bleed res is low just in case they spawn in cc and they can be countered relatively easily. For balance, i would lower their dmg as it CAN be absurd and make the apprentice one a bit easier just in case the player finds them in a level 1 dungeon with half the team being level 0.

Also, the animation when they throw their shield is really hot, please rework them, all of them to by mine
Struthio Oct 7 @ 7:59am 
really, really strong - noone died yet but the boss IS really capable of changing that. Personally, i never found the riposte to be much of a problem as i always keep the hp pools equal and take them all out at once but i'm sure one day, that won't be an option. But, very nice. Should be a bit more rewarding as i unlocked the helmet trinket literally first try, but i like the fight.
Nóòb_amf Oct 5 @ 6:21pm 
cool art
Ozzy, The Clownie Sep 27 @ 10:02pm 
Really good mod, the fight was very funny and the trinket was neat. 10/10. Also the designs are fire!!!
Chekhovs_Cat Sep 23 @ 11:57pm 
This mod is incredible. I finally started my big modded playthrough, ran into this boss on the second mission, and eeked out a win after 22 rounds. Absolutely exhilarating fight, highly recommend
Kruegery Sep 23 @ 9:55am 
cool
Kuina Sep 21 @ 8:31pm 
Hello! Who is the character that looks like a fairy? :Anyippie:
They are absolutely way to powerful to be found in base level dungeons lmao, the riposte definitely needs to be lessened to one or two rounds and the damage they deal is stupidly extreme, besides that they are mostly alright but they just shouldn't be able to appear at the beginning of the game lmao.

Lost an entire team on a new run bc for some reason they spawned, nothing I could've done.
The Soviet Shark Sep 7 @ 7:30am 
agreed, the 3 round survivor riposte is way too long
c-disaw Aug 31 @ 2:29pm 
They are magnificent indeed! And fit remarkably!

In my opinion, also too powerful (though beatable, of course), as a few have suggested already. For a randomly found miniboss, they are an absolutely lethal threat :stress:. Enormous damage, a damning hp pool (champion difficulty, stygian/bloodmoon => 145hp each if I remember correctly), among other things.

A few different suggestions could be made I think, if a lowering of difficulty was to be considered of course :)

My first thought would be to lower the duration of the riposte of the survivors (2 rounds instead of 3?), maybe combined with a small to moderate max hp reduction

Anyway, thanks for this great mod!