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Fordítási probléma jelentése










extra gladiators (if possible)
extra jetpacks
deathwish enemies
more enemies at once
this is to create a more pick your poison type of scan where you can either deal with the gladiators in the tunnels or engage the jetpacks in the open
the bonus scan on dustbowl, no misses, 30 enemies, and its buggy as hell
I know the map is unfinished, but here's a couple points that I would love to have improve:
- Either somehow signal how the elevators and ramp "activate", or add interactions to them, like some doors so the player can do it themselves. They activated while I was messing around, so it felt unclear, my guess is they activate once the boss reaches the end of the road
- Most of the boss is indestructible, but the destructible parts are inconsistently marked, like the "vents" being marked in red, while some panels on the sides or on top are marked by the same color while being indestructible, leading to confusion. I'd suggest changing these accents to e.g. yellow. It would be nice to show the radar tower is destructible by tracing a red line around it
- Change the ingame name of the map (or add it to the description on Steam) so it's easier to find in-game