RimWorld

RimWorld

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Survivalist Equipment All-In-One
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Mod, 1.4, 1.5, 1.6
Tiedostokoko
Julkaistu
Päivitetty
5.468 MB
17.7. klo 8.46
26.8. klo 1.31
4 muutosilmoitusta ( näytä )
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Survivalist Equipment All-In-One

Kuvaus
Details
This mod adds a collection of gritty, practical guns and gear for the hardcore survivalist. Whether you're fighting off raiders, hunting for dinner, or just trying to look cool in the wasteland, this pack has your back. Expect rugged rifles, no-nonsense sidearms, and clothing tough enough to wrestle a bear (results may vary).

Balanced for vanilla-style play, with a focus on utility over flash. Perfect for those who want their colony armed like a backwoods prepper with a point to prove.



CE Compatibility
@terrorbob238 has kindly made a patch for CE users here - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3529950824

DLC Requirement
REQUIRES BIOTECH

[ko-fi.com]

Credits
Everything made by me.

Rimworld is owned by Tynan Sylvester.
Suositut keskustelut Näytä kaikki (1)
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26.8. klo 9.06
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Jarod
100 kommenttia
Rex705 31.10. klo 7.07 
Can you give compatibility to cook meat on a stick mod on camp fire?
Kebab_Korea 26.10. klo 0.06 
Love the mod, it goes well in Fallout or Post apocalyptic or Warfare playthroughs. Although, I wish it had makeshift survival melee weapons than just the knife. Still, amazing mod and highly recommend it to new folks on the modding scene in Rimworld.
kingrevolucion12 24.10. klo 18.57 
Thanks for the excellent mod, it gives depth to survival games, I wish you could add more clothing, maybe another backpack, generally more things with a post-apocalyptic look... it's what I've been looking for for a long time, but none of them provide total immersion.
Dark-01 9.10. klo 18.46 
this... might make me play a nomad palythrough... aaagh!
Мир 7.10. klo 22.33 
Спасибо за эту замечательную работу)
Draconis🐊 3.10. klo 14.23 
Super fun mod, weapons are actually balanced. AMR is similar to other large AM rifle mods and longer range shotgun works well vs faster shorter range ones.

Workspeed bonus on knife and packs however are not. Knife lets you do everything from surgery to crafting components 10% faster and its very noticeable with high skill/bionic pawns.
Bacon_15 3.10. klo 10.09 
Amazing pack man! Ty great work
Jerber69 16.9. klo 18.11 
Do backpacks also increase max weight capacity? Thx :)
Scott Wilco  [tekijä] 14.9. klo 23.52 
@Dim Yep. You'll need to take the ranged weapon XML and give it it's own mod folder. Lots of info on the modding wiki for folder structures. As long as there's no stats in there related to the DLCs it should be fine. 1.4 is another issue though. You may just have to gradually troubleshoot through any errors, if the game throws any.
Dim 14.9. klo 23.37 
I'm sorry if this was answered before, but i didn't see anything related to what i'm about to ask:
Is it possible to just have the guns? i don't have the DLC Biotech, but i'd love to have these guns in my no DLC rimworld gameplay (1.4 btw).
If i can do it myself i'd appreciate it if someone explains how i can do that