解限机

解限机

评价数不足
List of Mashmak missions
由 Ciceroni 制作
List of PvPvE mode matrix credit missions and how to complete them.
5
   
奖励
收藏
已收藏
取消收藏
Map
About: additional extraction points
Some quests can reward player with "Extraction Point". It will signalize its appearance after quest fulfillment at some area that is near player and not in storm. Additional extraction point takes 40 seconds to land after announcing its presence and channeling extraction takes 5 times longer then a normal extraction point. Make sure to clean the area from ads, as any damage cancels the channelling. Additional extraction point generated via these quests will be marked on the map for every player and other players could contest it, so make haste using it.

Landed extraction beacon abandoned by quest owner.
Eliminate corite specimen
Probably the most confusing wording. A "corite specimen" is a large cylindrical shape barrel that will appear as enemy on screen but not on radar, weapons will lock-on normally.
You will find some on every poi, but they are especially abundant within Volcanic Crater (center of map).
Extract from point A/B/C/D/E/F
Old points were spawning one by one.
The only one way to win in Marshmak is to extract yourself using extraction points. Extraction Points are spawning in pairs, sometimes they are far away from each other, sometimes separated by just about ~2500 meters. Point A and B will announce its presence in 10 minutes after beginning of the match and will become usable in 5 minutes after that. In one minute after extraction point A and B have became available next pair C/D shows its presence, and then E/F will follow same pattern.
An extraction point can only be used once: after player extracts from that point, no one else can use it again. Failing to extract from point F is game over, man.
Interacting with the extraction point will launch a timer, when it reaches 100% you will extract and win. It is interrupted by any damage: even to shied, even from AI opponent. That is possible to channel extraction while in stealth.
When getting this mission sometimes you need to just extract from any point, and sometimes extract from specific point. Lord help you if you got E, its just snipers central and no fun allowed.
Sometimes getting to extraction point will require traversing 10 000 m. Fastest way to travel is to use charge attack of melee weapon (press melee attack, not hold). Unless its an axe, they are very energy demanding.
Do note that every other mission will reward you with whatever digital currency promised even if you have failed to extract.
Do note that once extraction point becomes available it has no fade out timer. It is never closed naturally and will only do so after another player used it to extract its meca.
Do note that points are not equal: some points are within enclosed spaces, and fighting players without melee weapons will send you to the main menu the unpleasant way, and other points are on open fields, free sniper reign, so pick your poison.
Destroy 3rd generation breakers.
2nd gen breakers are small fry that folds. 3rd gen breakers are somewhat threatening enemy, but still npc.
I have marked this one with several arrows, so you know where to look. You are welcome.
They are marked by a red helmet above their heads and on mini map. Some are originally present on POI, and every POI will create one after you have killed about 50% to 75% of 2nd gen breakers&turrets. So just shoot things and they will appear.
Destroy Martlet Attack Helicopter

Martlet is a large gunship that will create two laser drones and is biggest AI treat in the game as it will chase you forever and anywhere one aggroed. (I assume) They appear after killing enough stuff throughout several POI, but i think cannot spawn on every one. For example, Volcanic Crater is enclosed.
Martlet Gunship and Dropship spawn under same conditions: clearing more then ~75% defenses on poi OR destroying a medium extractor. When these conditions are met there is ~10% chance none will spawn, ~65% chance Dropship will spawn and ~25% chance Gunship will spawn.
Destroy Dropship
Dropships are large aerial vehicle that will drop four Gen 2 strikers and one Gen 3 striker. They cannot die until dropping last striker and will try to fly away after doing so.

Martlet Gunship and Dropship spawn under same conditions: clearing more then ~75% defenses on poi OR destroying a medium extractor. When these conditions are met there is ~10% chance none will spawn, ~65% chance Dropship will spawn and ~25% chance Gunship will spawn.
Destroy Drill Rig
About 3 POI have a chance of generating with active Drill Rig. Active Drill Rigs are marked with a icon of pillar on foundation.

Its a rusted structure withing a large crater that is guarded by flying saw blades (they deal damage through living armor) and will periodically emit damaging&stunning impulse. Stay away from the crater until Drill Rig is dead. To destroy it you only need to deal with huge hp bar of central structure, but clearing ads is advised. It is possible to shoot down without jumping in pulse danger zone. Your weapons will lock-on drill rig as normal.

Feat. Activate Windows[tm]
Destroy Megasplitter
Several POI have a chance on generating with active Mega Splitter Turret. Generated splitters are marked with an red icon of angry turret.

Splitter Gun is a huge turret that will fire a purple beam for about six seconds. Its damage will melt trough any armor and must be dodged. After firing it will retreat to recharge, becoming invulnerable and shooting roughly 9000 rockets that are just know where you are. It will appear shortly after retreating with a new portion of pain.

I am in great danger.
Side note: sometimes you can get a mission of destroying drill rig/splitter yet none will generate on map, making mission impossible.
Destroy Colossal Extractor
At the beginning of Marshmallow (not what I am called!) you have 8 minutes where Colossal Extractors will be active. There is no way you can miss one when you see it, its literally have a huge world canvas with a menacing countdown above it.

Colossal extractors are only generated around the borders and never withing central parts of the map. One is almost always in dune area (Sand Haven/Impact Zone/Hazerock Base/Sunstone/Stonebay Base/Cliffside Mines), and its a very open area too.
In order to destroy one, first all 4 legs needs to be killed separately, weapons will lock-on as normal. Then core is revealed, destroying core will destroy extractor proper.
After 8 minutes have passed, every colossal extractor undestroyed by players will self-destruct and generate an expanding storm, making this mission impossible to complete, so make haste to travel around the borders.
Note: destroying every colossal extractor will not make Marshmallow safe from corite storm! Additional invulnerable colossals will appear and self-detonate anyway, minimum three.
Note: approximately every time extraction points are announced new corite storms will generate, and in the middle of it will be new Colossal Extractor, but! its completely invulnerable and will self-destruct, therefore not allowing you complete this mission post-8 minute mark. Also new colossals exist for about 30 seconds and newly generated storms expand really fast, so don't take too much time sightseeing.
Destroy Medium Extractors
Much unlike colossal, medium extractors appear in waves throughout match: very few are present in the beginning, more and more appear as game goes on. They are half as big in size, can be dismantled without the need to shoot its legs first, and guarded by six gen 2 breakers, two flying and four grounded.
(pretend like there is a picture here)
Medium extractors emitting orange beams of light directly towards the sky.
When you see that beam disappearing it means another player just killed the extractor and you must prepare yourself.
Do note that medium extractors will sometimes summon a dropship/gunship when damaged/destroyed, which makes things about 10%/500% more convoluted.
Destroy Frigate
Frigates are large naval ships with several turrets, each have its own hp bar. Frigate itself is invulnerable: it is destroyed by targeting its top structure. Top structure becomes vulnerable after killing every small turret mounted on frigate. There are 3 small turrets on each side and one (or two?) large turrets in the middle.

(This one is already dead. I was too late...)
Frigates have their own icon on mini map and above their main structure that may or may not be called "bridge", but what do I even know about naval stuff. I won't show you the icon though. Its a secret~
Frigates will only appear in right and bottom side of the map(Leapstone Island/ Transit Outpost/Sunrise Coast/Cliffside Harbor/Port Caria/Abondoned Factory). Their reasoning being "there is no water on land". Lame excuse if you ask me, I am a pilot of a meca yet I can fly. Try harder, you stupid floating box.
They are generated once, no new ones will arrive, so make haste if you have this mission.
Rescue STRANDED strikers (3)
Stranded striker looks like kneeling&sparkling gen 2 (small) striker. It is marked with an icon of heart crossed with a pulse visualizer. It remains kneeling until rescued and will follow player and fight for them until death. They seem to have more hp then normal gen 2 striker, which makes them die in TWO hits, and about the same speed.

They can appear on any POI, but will seemingly prefer to be in large military bases rather then in forests/water. They do not appear in the wilderness.
Note: Quest asks you to rescue 3 strikers, but more then 3 appears on the entire Mashmak. Also it is possible for multiple players to have this mission. Every player that has this quest can spawn its own extraction point if they find enough stranded strikers.
Rescue MISSING Strikers (8)
These trapped strikers are marked with an icon of looking glass and will be highlighted through the walls if they get inside your radar. Largest size of radar belongs to Falcon, for he has the ability to temporarily double it.

Looking glass highlighting mission target even through wall. Revolutionary. Also this turret is about to shoot my balls off ;c

Missing striker up close. They are invulnerable to damage, so only I in danger on this photo.
These 8 missing strikers are different from 3 stranded: they are in corite (blue crystals), and therefore areas that has a lot of corite will have a lot of them.

Biggest area covered by crystals is inside the volcano, dam/factory, south wood, restricted zone.
Note: sometimes saving them will show a "rescue failed" pop-up on right part of GUI, which is purely cosmetic. They will still count towards mission total.
Note: Quest asks you to rescue 8 strikers, but more then 8 appears on the entire Mashmak. Also it is possible for multiple players to have this mission. Every player that has this quest can spawn its own extraction point if they find enough missing strikers.
5 条留言
TsukiUraAlien 8 月 22 日 下午 6:09 
Thx!
Ratakresch 8 月 20 日 上午 3:01 
Great guide!
Reyi_&_Griftor 8 月 1 日 下午 3:41 
Nice one mate!
Phoenixhydra 7 月 31 日 上午 5:35 
Wait THAT'S what a Corite specimen was? I was so confused every time it came up lmao
Drakath 7 月 30 日 上午 7:58 
Excellent!