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TLDR; your mod has a lot a secondary effects on how ai and specially order ai fares in campaign and gives greater variety on geopolitical settings on mid and letgame. AMAZING all-around. great job!
ps. you even take the care to diferentiate being auto at war with arkhan from being auto at war with the other tombkings, amongst many other details, amazing.
what your mod does is that it makes the "teams" in the game work more as a team, and SPECIALLY THE ORDER TIDE, cuz since CA tags, or rather designs, them as defensive province stewards for the most part, with some exceptions, like boris ursus. the chaos factions on the other hand, are beligerent and expansionist by design.
There is also now a hard war declare and a soft war declare, soft is for factions that initially hate one another but may change over time, or factions that have a diplomacy centric aspect to their mechanic such as slaanesh. Slaanesh will start at war with many enemies but can over time peace them to create vassals etc.. but factions like khorne will be unable to do the same.