边缘世界 RimWorld

边缘世界 RimWorld

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BattIePatch: Lockdown!
   
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Mod, 1.5, 1.6
文件大小
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更新日期
2.116 MB
6 月 29 日 下午 12:41
7 月 31 日 下午 4:05
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BattIePatch: Lockdown!

描述
V1.6

Security doors can now be locked down, preventing all pawns from passing through them, including during prison breaks or an anomaly being released. This doesn't break anything, all pawns will just treat it as a wall until unsealed. Prisoners trying to break out will try to attack it until it is destroyed or will look for a weaker wall to break through.

Doors are assigned to a sector, red, yellow, or blue, and each sector can be locked down individually or the entire map can be locked down at once.

Found an issue? Leave a comment!

V1.6 Updates:
Fully compatible with ReBuild
73 条留言
BattIeBear  [作者] 10 月 26 日 下午 3:33 
I will, yes. Currently taking a brief pause from modding.
TheBronzeWarrior 10 月 25 日 下午 7:29 
might you add support for Anomaly for Gravship? adds something called a ship security door
Kyle McTexas 9 月 15 日 下午 8:54 
Had the same issue as @labmonjo ! Deleting the door in God mode fixed the issue immediately.
BattIeBear  [作者] 8 月 15 日 下午 3:31 
@labmonjo will do some testing and fix!
labmonjo 8 月 15 日 下午 3:30 
Hi! Great mod! saved me lots of trouble with "entity liberators"!

i think i found a bug, but i also have a pretty massive modlist so it could just be me.

When the game is saved with a pawn passing through the door (normal and drafted) and the save is reloaded, all pawns freeze in place and are unable to move. Debug log goes crazy but thankfully gave me coords of the problem door. If anyone else runs into this, Workaround is god mode destroy and replace fixed everything for that save.

Again, Great mod and ty for it!
Barack Obama 8 月 14 日 下午 12:08 
Hey! I love this mod, is there anyway to make it so there can be more sectors or even just individual doors?
Xatek 8 月 6 日 上午 5:52 
Yeah I know, I'm currently doing a vault playthrough and found the doors to be fairly weak compared to the walls of 12k hitpoints. So it would be nice if there was an option to change the hit points of the door to i.e. 2k-4K so it's just a bit more resistant.

Oh and the walls are balanced by taking 1k work points to complete so you could scale the workpoints with hit points you set.
BattIeBear  [作者] 8 月 3 日 上午 6:08 
If I adjust the hit points of the security door, escaping/enemy pawns will look for weaker walls to break through instead. I can definitely do it, just not sure if it will result in the behavior you're looking for!
Xatek 8 月 3 日 上午 6:00 
Could you add a setting to change the hit points of the security door? I assume that since the door is replaced with a solid wall when in lockdown mode, a regular mod wouldn't work to increase the hit points?

Otherwise, great mod!
BattIeBear  [作者] 7 月 31 日 下午 4:05 
And updated for Rebuild Compatibility in 1.5!