席德·梅尔的文明VII

席德·梅尔的文明VII

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Age Progression Customization
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6 月 24 日 下午 10:24
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Age Progression Customization

在 JNR 的 1 个合集中
JNR's Enhanced Legacies
5 件物品
描述
Adds game setup options for customizing Age Progression from Future Tech and Future Civic, Legacy Milestones, and player eliminations, including the option to remove dynamic age length entirely.

With constant age length, the end of the age becomes more predictable and can no longer be gamed (e.g. by unslotting Codices, ending turns with Shift+Enter to avoid Future Tech triggering progression, etc.), therefore freeing players from optimizing the fun out of their game. Further, crises always play out in full length and cannot be skipped over by achieving milestones rapidly.

Features

Premade configurations are available as well as a "Custom" option to tweak components individually, similar to how Difficulty can be adjusted with advanced settings. The following options are available:
  • Balanced: Age Progression from ALL players researching Future Tech and Future Civic instead of just human players.
  • Standard: default unmodded settings (this means only human players add Age Progression by researching Future Tech and Future Civic).
  • Milestones: Removes Age Progression from Future Tech and Future Civic.
  • Constant: Age Progression only from turns, removing all other causes of Age Progression. The total age length is adjusted.
  • Custom: Opens three advanced settings to fine-tune your experience: Progress from Future Tech/Civic, Progress from Player Elimination, and Progress from Legacy Milestones.

If any setting is chosen where Legacy Milestones lo longer add Age Progression, the total age length will be adjusted to simulate a high average of milestone completions. The calendar is adjusted accordingly so that if "Long" ages are chosen, there will be no gap years between ages anymore. In this adjustment, the Exploration and Modern age will be shorter than the Antiquity age. I plan to add more customization options for this aspect in the future.

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42 条留言
WrathTKL 5 小时以前 
Hello! Definitely a mod I was looking for but sadly doesn't seem to work with 1.2.5 I realize that 1.3 is likely to come out very soon ... but tis there any hope to look at this in the future?

I hate that the ages race by even on Epic / long age games.
blackthorne18 10 月 18 日 下午 1:13 
This does not appear to be working correctly with the 1.2.5 update, any timeline of update?
JNR  [作者] 9 月 29 日 上午 4:04 
No, but you can always just quit your game.
faber_avgust 9 月 26 日 上午 10:36 
Is there the possibility to set the end age for game, like playing only in antiquity, or only in exploration age?
skaz88 8 月 22 日 下午 5:29 
Apparrently Echos of History was the culprit.
skaz88 8 月 22 日 下午 5:18 
I am very sorry, I completely forgot to check and see if there was a mod conflict causing this, which apparently there is. I'm sorry for wasting your time.
JNR  [作者] 8 月 21 日 下午 5:49 
mmh, maybe progression from FT and FC was activated in the advanced settings, maybe those conflict, I'll have a look.
skaz88 8 月 21 日 下午 1:19 
The description on the tech tree says it's adding 10 age progression.
JNR  [作者] 8 月 21 日 下午 1:17 
No, easiest way to check if this is what's happening is to look in the tech tree. Does Future Tech have a little icon describing the effect? If not, something else must be going on.
skaz88 8 月 21 日 上午 11:23 
Are ft and fc supposed to still give 10 age progression even if I've selected Milestones?