RimWorld

RimWorld

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Useful Marks
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Utmärkelse
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Mod, 1.5, 1.6
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794.429 KB
22 jun @ 19:56
14 aug @ 7:28
22 ändringsnotiser ( visa )

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Useful Marks

I 1 samling av Andromeda
Andromeda's mods
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I present to you mod for marking pawns! With it, you can tag any pawn for your needs!
The markers are designed in a miniature style, appearing crisp and unobtrusive against the overall game background. They are simple and informative, ensuring your screen stays clean without clutter from elaborate graphics

                                

The markers can include rules for automatically assigning tags to pawns. For example, by default, melee and ranged raiders will be marked with their respective icons, allowing you to quickly gather tactical information without the hassle of trying to identify what the raider is holding or having to sift through dozens of interface tabs

                                

You will also be able to instantly see whether the raider has taken GoJuice or any other drugs

                                

There is a built-in default set of markers automatically configured to tag raiders and allies who are relatives of your colonists, display a thermometer or snowflake icon when your colonist is in unsafe temperature conditions, mark sick pawns, pawns who have taken various drugs, and much more!

All you need to do to mark a pawn is find the button within the pawn’s information panel and select the desired icon.
You’ll find color and other settings there as well (always the very last icon)





The mod also includes an option to display a text tag under name. This setting can be adjusted in the same place as the rest of the pawn’s biography.

                                

Some icons feature multiple layers, allowing you to customize and create your own unique variations!🌟✨

                                

And yes, it also displayed on colonist bar

                                

Now it works on caravan forming dialog and slave trade dialog (1.6)

                                



Mods
Combat extended - OK
RimHUD - OK
Multiplayer - OK
UI Not Included - OK
CM Color Coded Mood Bar - OK
Float Sub-Menus - OK. Recommended for search bar (only 1.5)

Existing saves
Add - OK
Remove - OK



Q: Performance?
A: I’ve made sure it’s as lightweight as possible

Q: Pixel art?
A: Pixel art offers the advantage of crispness in small icons - after all, you don’t want blurry images, do you?

Q: I want more icons!
A: I’ll add more as I can. Meanwhile, you can easily add your own icons by placing them in the mod’s Textures/Marks folder and they’ll appear in the game automatically

Q: I want more conditions for auto-assignment.
A: Feel free to suggest them in the comments! ;)

Q: How to hide title under name?
A: Select cross in colors menu

Q: What the blue-reddish icon color?
A: Adaptive color. Based on pawns name color: blue for ally, red for hostile, etc



Pawn quick info - More info!
Nice Health Tab - Visual health info!
Nice Short Female hairs - Nice and beauty
Nice Hands Retexture - Hands must be nice too
Nice Facial Animations - They are winking at you ;)
Stack Gap - Manage your storages!

                                
                                 Legendary Boss - Addon for HP bars

[boosty.to]
C# : Andromeda
Art : Andromeda
Populära diskussioner Visa alla (15)
45
19 nov @ 13:06
KLISTRAD: Ideas for more conditions and parameters
Agent Q
3
9 okt @ 4:17
Mechanoids don't get any marks assigned automatically
Seawhite
1
25 jul @ 1:56
Hope could set [ show icons in world] as seperate toggles for [player|enemy|guests]...
Anto:-.
453 kommentarer
Knight 19 timmar sedan 
Is it possible to add an option to delete all marks all at once to have a blank slate?
WeaselWarDance 28 nov @ 21:10 
I'm having the same problem suddenly. It was all working fine until some time yesterday. I've gone through and disabled the weapon showing up in every mod and the vanilla settings, and I can't get rid of the weapon covering half the pawn icon. Time to start removing mods to see which is th culprit. :')
Mumei 27 nov @ 15:41 
Is there a way to move the weapon icon on mood bar lower because right now it's half overlapping with the name tag
Mx. Yellowtail 27 nov @ 10:41 
For anyone trying to figure out why marks don't appear in the bar... when using [LTO] Colony Groups alone, it happens I guess. After activating CM Color Coded Mood Bar together it works fine, at least for me
Aera 26 nov @ 9:30 
Any chance there could be an option to save mark setups independent of saves? I'm finding there's a few I tend to set up every time, and while it's not necessarily difficult, it would be helpful if I didn't have to each time.
Zorak 26 nov @ 4:27 
Можно сделать так чтобы файл настроек мода сохранять на компе? А не каждый ран все заново настраивать.
Ranikai 23 nov @ 12:24 
I've determined this is related to Graphics Settings+ but between both of these mods' settings, I'm not sure I can run Graphics Settings+ while using this mod, and vice versa. Is there any recourse for this? Thank you
Ranikai 23 nov @ 12:07 
Hello! I've noticed that my mark icons are compressed or something, is there a way to run this mod as is? I'm not sure how to resolve this. Please @ me with any helpful tips, thank you!!
-=GoW=-Dennis 22 nov @ 4:33 
Another +1 for LTO Colony Group Support.
Rex705 19 nov @ 13:00 
also be nice to have a config that saves the settings so we don't need to reset everything between games.