Stormworks: Build and Rescue

Stormworks: Build and Rescue

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ME.2025 NONFALCO | Fictional Italian WWII Fighter
   
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6 月 19 日 下午 10:08
6 月 21 日 下午 7:45
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ME.2025 NONFALCO | Fictional Italian WWII Fighter

在 MrMereScratch 的 1 个合集中
MrMere's Warbirds
46 件物品
描述


OVERVIEW
That Ain't Falco
if you really think about it, not many pure fighters in Stormworks really pack -
That PUNCH.
The thrill of a single burst knocking out an enemy fighter!
That MAGAZINE.
Enough rounds to clear a squadron!
That SPEED
Growling engine pushing you to 280 knots in level flight - 380 in a pure vertical!
That ENDURANCE
200km with the throttle maxed and tank left a little hungry!
That STABILITY
Autotrimming gyro and reactive controls!
That ART
Hours of weaving XML into a believable air frame!
PERSONALITY
I think a spotlight's broken-

"But... An Italian aircraft?!"
"Surely that's a failure waiting to happen."

Ah-uh. You're not betting on Benito this time, you're making a wish on Mere!
Come on! Try it out!

OPERATION

Notable Stats/Features:
> Top speed of 280 knots unloaded
> Stall speed of 50 knots unloaded
> Enormous range on just 500 liters of fuel
> 2x machine guns with 600 rounds of ammo
Insanely high velocity and penetration power
> 2x light autocannons with 400 rounds of ammo
Great for tackling ground targets
> Three pylons
Currently loaded with 3x 100kg bombs
> Kinda glides

Startup/Takeoff:
> Refuel tanks
They spawn at a half-full state
> Turn ON "ENGINE MASTER"
> Turn ON "MAGNETO"
> Turn ON "OPEN FUEL VALVE"
See pictures for location
> Hold ON "STARTER HANDLE" until the engine turns on
See pictures for location
> Close canopy
> Turn ON "RELEASE WHEEL BRAKES"
> Throttle UP and pull UP

Weaponry Rules of Thumb
> Machine guns work best against aircraft and reach the target almost immediately
High speed and penetration power
> Cannons work best against bombers and ground targets
Less burst mass and more splash damage
> Enable fine movements to align on targets

Rearming:
> Refueling is on the bottom of the aircraft, behind the centerline bomb
> You can easily rearm suspended weaponry because, after the last pylon is fired, the counter that controls triggering is reset
If you want to reload despite having some pylons not triggered, hit the button next to the fuel port
> Light autocannon ammo can be reloaded from the underbelly
> Machine gun ammo can be reloaded from the hatches on the nose

CREDITS

Like this image up here? Click me!
14 条留言
beanjuicer 7 月 24 日 下午 7:30 
thanks so much dude hope you enjoy searching, destroying, and rescuing
MrMereScratch  [作者] 7 月 23 日 上午 10:37 
@Beanjuicer, make sure your fuel valve is turned on. There's a picture just in case you can't find it.

Glad you're enjoying!
beanjuicer 7 月 23 日 上午 3:19 
hey mine wont start i have respawned it and tried again and everything im keeping magneetos engine main and holding engine starter
beanjuicer 7 月 23 日 上午 2:57 
also great that you actualy view comments so great job dude
beanjuicer 7 月 23 日 上午 2:56 
nice plane dude stormworks ai got no chance (im already being cooked as i write this but it still looks cool)
MrMereScratch  [作者] 6 月 25 日 下午 2:30 
backwards long jump fr
tinytaylor2010 6 月 25 日 下午 2:12 
sure looks Italian
MrMereScratch  [作者] 6 月 22 日 下午 3:19 
A lot of dark magic
>Falkner gyro modified and paired with rocket fins - high seat sensitivities are great
> Tons of tuning
> Drag glitch - not that effective on propeller aircraft and you can easily go without
> Lots of fins for lift
> Small prefab modified for 3x power - this does draw more fuel and demands more air but doesn't generate excess heat which I need for more compact systems
> Minimized subgrids
> Weight balancing
Brave_slay 6 月 22 日 上午 10:21 
What's the secret behind such flight characteristics of speed and fuel efficiency?
jvpudim 6 月 20 日 下午 12:15 
nicee