安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









Thanks a bunch!
If that doesn't work, then the tiles might not be getting detected by the automatic natural tiles detection. Maybe your modded(?) tiles aren't set to be considered natural? In such a case you need to use the manual blend pair approach.
Otherwise, I don't know what the issue is then, sorry
1. Open mod settings, check "automatically detect all natural terrain pairs"
2. Add a couple of exceptions (the marble cobblestone I use for my bridge, so the corners don't blend in with the dirt and it maintains a sharp edge)
3. Save
4. Task manager -> End process
5. Open RimSort, make sure everything is sorted properly and boot
6. Load my current save, then click "Smooth current map"
In 1.5 when I'd smooth current map, my game would freeze for ~1-2 minutes (yay! its working!) and then come back and all the textures were changed and it looked beautiful. Now, in 1.6, I click smooth current map and it finishes instantly and the only smoothed terrain textures are the ones that were there when I loaded.
Any idea what I'm doing wrong? If not that's okay, as it is now (about 65-70% of the terrain blends together) it still looks SOOO much better, so I can live with it
Thank you again! Appreciate you a ton
Do you think the issue for my 2nd question could possibly be related to Medieval Overhaul?
I only ask because 1.6 MO has been giving me some headaches relating to textures, duplicates, etc.
The other thing my very ignorant brain thinks might be an issue is that in order to get my senior-citizen laptop to run with all the mods I have, I have -disable-compute-shaders as a boot setting
I'm not sure what the issue is. You have to press the blend button to apply it to the map.
I'm also having an issue -- I select the automated blend method, and it tells me "Upon restart, the game will blend X amount of textures", then I restart the game, reload the map, and it tells me the same thing -- same amount of textures, everything looks the same.
Thank you so much for your help and I love the mod!!!
In the mod settings, what's the difference between blending styles (Half, HalfBlend, HalfBlendBig, Quadrant, Quadrant_Nega)?