Project Zomboid

Project Zomboid

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Mount Crow City
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77.675 MB
16 jun @ 4:17
23 aug @ 16:21
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Mount Crow City

Beskrivning
Mount Crow City is a dense urban environment that is packed with zombies. Unique features include an elevated tram-system, and multiple hidden bunkers that are massive. The map is meant to be difficult with high migration / refill. The map is polished but currently in BETA still, please enjoy.

DISCLAIMER:
The standard amount of RAM allocated to vanilla PZ is 3GB. The minimum recommended RAM to allocate to PZ in order for the best experience in Mount Crow city is 6-8GB. This is a tutorial on how to increase your RAM for PZ:
https://www.reddit.com/r/projectzomboid/comments/spsq6c/tutorial_to_allocate_more_ram_to_finally_play/

Copying or Redistribution of the map in whole or part is not permitted without permission from the map mod creator (DevTech). Re-uploading this mod to Steam Workshop or other hosting sites, modifying the map and redistribution as part of another mod requires prior authorization.

PARALLEL UNIVERSES:

Mount Crow City: Aftermath

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3575541768
*If you loved Mount Crow City -- Check this sequel out -- all versions of Mount Crow City will be receiving the same upgrades in development.

Workshop ID: 3500846812
Mod ID: Mount Crow City (BETA 0.12)
Map Folder: Mount Crow City
Populära diskussioner Visa alla (1)
0
9 aug @ 18:56
REPORT BUGS HERE
DevTech
303 kommentarer
DevTech  [skapare] 30 sep @ 19:33 
@XKaş --- many people play Mount Crow without this problem. Your map priority order may be out of place or if its a multiplayer server --- and if you added the map during the wipe --- you will see the map and the level will not be there. It must be loaded with the server on a fresh start.
XKaş 30 sep @ 16:39 
it seen in the map but there is no building at all playing multiplayer and b41
Jack Rossman 30 sep @ 13:51 
fair nuff.

Out of morbid curiosity...
Can't you just back up your map mod files before porting to B42?
So that if the files get corrupted, you have a BUP?
DevTech  [skapare] 30 sep @ 13:46 
I would say but it'd be rude towards the mapper. @Jack Rossman
Cuddlygunman 29 sep @ 20:54 
Interactive as in a PZ Map Project version I think, but that's a lot of work and requires a whole dedicated hard drive, the tools to do it are here https://github.com/blind-coder/pz-mapmap if anyone has like 300 GB of free space to do it
Jack Rossman 29 sep @ 15:42 
What map got corrupted? Am curious.
DevTech  [skapare] 29 sep @ 13:37 
I know at least one very popular map that became corrupted.
DevTech  [skapare] 29 sep @ 13:36 
Theres a risk with moving a map to B42 on the unofficial tools that you can corrupt the map. so its not worth doing until official tools come out.
Willy Finger 29 sep @ 12:50 
why not move this to build 42?
DevTech  [skapare] 29 sep @ 0:02 
interactive?