边缘世界 RimWorld

边缘世界 RimWorld

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JumpLifter
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Mod, 1.5, 1.6
文件大小
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更新日期
1.337 MB
6 月 5 日 上午 8:40
6 月 26 日 下午 2:20
4 项改动说明 ( 查看 )
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JumpLifter

描述
Are 600kg capacity lifters still not enough? Is 15c/s too slow for your massive colony?
Tired of watching your haulers walk like it's the neolithic era?

Say goodbye to bottlenecks – Introducing, Jump Lifter!

Equipped with a micro jump drive, the Jump Lifter doesn't walk to its destination – it teleports.
With every hauling task, it opens a brief wormhole between its location and the target, arriving in an instant.
No pathfinding. No delays. Just pure, ultra-tech-grade hauling power.

Note: Jump drive range is limited – it's built for colony-scale teleportation, not world map travel. (Sorry, caravans!)

Upgrade your logistics. Blow your colonists’ minds.
The future of hauling has arrived – and it skips the walking part.

Order your Jump Lifter today, you must call now! operators are standing by.



-------------------
Q: Is it OP?
A: absolutely yes.

Q: My lifter stopped teleporting!
A: Check if the gizmo toggle button is turned off.
90 条留言
Rabiosus  [作者] 10 月 28 日 下午 4:23 
Please test whether a regular Lifter works first.
If normal Lifters also get stuck, then it’s likely a different issue.
Jump Lifters (or rather, AutoBlink) don’t modify or patch any job behavior — the jobs that Jump Lifters can perform are exactly the same as those of vanilla Lifters.
Sumatris 10 月 28 日 上午 8:18 
My three jump lifters just stopped working yesterday, being stuck in Standing mode. Unsubbing/resubbing to both this mod and Autoblink changed nothing. I also built a new one, but it merely managed to unload the tox packs from its gestator before it also went straight to Standing. Anyone know how to fix this? My colony is entirely dependent on these little buggers ^^.
Rabiosus  [作者] 10 月 23 日 下午 9:41 
1.No, but it's possible if you patch the SoundDef included in AutoBlink.

2.This is not an issue with the JumpLifter itself, but because the WorkGiverDef for FillFermentingBarrel has canBeDoneByMechs set to false. Therefore, no mechanoid should be able to fill barrels. The JumpLifter does not include any patches that allow specific jobs to be done by mechs.
LINX 10 月 23 日 上午 7:39 
Just found out it can not fill the beer fermentation barrel, the common one without job bill. It can fills other mod fermentation barrels with bills, such as wine fermentation barrels.
LINX 10 月 23 日 上午 5:46 
Is there any way to make the they jump blink silently?
Pumpkin Pie 10 月 19 日 上午 6:36 
BlackFranky 9 月 20 日 下午 2:52 
Jump Paramedic out now! Order one before the scalpers take them.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3571778751
Talos 9 月 12 日 下午 1:24 
sr, my bad,it's not bug, thanks for ur great mod :steamhappy:
Rabiosus  [作者] 9 月 12 日 上午 6:32 
@Talos That’s not a bug, but vanilla behavior. You can reproduce it by removing all mods and spamming Climate Adjusters.
Mechanoids don’t take damage from frostbite or similar effects, but they have a ComfyTemperatureMin set to -100°C.
If the outside temperature goes far below that, like -200°C, they won’t haul from there.
If you patch ComfyTemperatureMin to something like -273, they will start hauling.
Talos 9 月 12 日 上午 5:55 
i got a weird bug ,cause the outside temperature is lower than -200°c, the lifter wont blink to outside for lifting