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报告翻译问题









The mag detonation is visually the same as that of the driver explosion. I have watched my ships blow up in the same purple plumes from mag detonations, I'm fairly certain it's the exact same thing.
I think the only one that's different is a missile launcher detonation - that one was yellow IIRC.
Fairly sure purple explosions are for the Fuel Line Fire (drive crit) not the Magazine Cookoff (mag crit), which I think does not display any VFX.
VFX 'holding' can be used to more easily identify evac, as the white smoke will be shown all at once.
MD damage mechanic is different to rails, it uses rays like HEI missiles and HESH. It is not good at debuffing, cannot pen well, cannot break DT but will red components very quickly.
HESH does not behave like HE. If it does not bounce will hit and pen every time, using the damage ray model (like HEI missiles)
Overpen is a thing, AP overpen splits damage, HE overpen doesn't explode.
RPF scatters in a cone.
Bomb draws a sphere around the shell explosion then gives 12 fragment hits to every ship in said sphere.
The LN section is a little unclear (I understand it but newbies may not). Consider replacing some of the pluses with ors to make it more clear.
Fairly sure the shown white smoke is atmosphere leak and not mounts being destroyed/disabled.
Black smoke and yellow sparks show the mount is destroyed/disabled.
Deck lights on orange mean the ship is underpower NOT that it has lost all power.
I wasn't aware were different.