安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Refunding Time Skip for apples and going back down to stage 1/+99 for crystals were huge. Definitely the way to go for those. I'd actually say fish is the hardest, at least the most tedious.
Trust me, Lvl 1 and 99 baddies IS THE KEY ( and it was auto play )
Wasted so much time trying to beat at level 7..
Also had no idea the orb on Rocks could be steered, helped so much.
I honestly would never have figured out the Ice strategy, thank you!
Possible on auto: Apples, Fishing, Crystals
Crystals: Got to Level 7 and Baddies 50 relatively easy, but only got 30-40 No at Level 7 +65. Changed it to Level 1 +99 and got 6dc immediately. Full Auto.
Apples: I have no real strategy here, sometime in between its easier to improve the score yourself, since the AI is crazy stupid against freeze shots, but since the autoplay will always prioritze hitting (shield) targets, this will work at some point, it plopped for me at some point while it was running on auto in the background. Always upgrade basket and the game upgrades every 1 or 2 hours while running it in the background.
Not possible on auto: Ice, Rocks (Rocks atleast not within a sane amount of time)
Ice: Quite easy to set up, blow up smaller areas until you have 25-30 multiplier balls, get a small alcove, where the bonus balls only bounce between two blocks, blow these up first and colelct everything with the magnet, then blow everything else up.