Garry's Mod

Garry's Mod

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TTT_Fan compatible for TTT1
   
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素材类型: 插件
插件类型: 武器
插件标签: 卡通, 快乐, 风景
文件大小
发表于
更新日期
7.337 MB
5 月 23 日 下午 5:17
6 月 6 日 下午 10:05
4 项改动说明 ( 查看 )

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TTT_Fan compatible for TTT1

在 Rappy 的 1 个合集中
Balls
291 件物品
描述
Original mod and creator:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2817347191

Converted to be played on TTT1 and added a few things.
- Configurable explosion on destroy
- The fan will always blow air even when held (can be configured)
- You can press interact on the fan to turn it on/off.

I'm also bad at coding

ConVars

Identifier
Description
Default value
Type
ttt_fan_effect_props
Whether it affect props.
"0" - False
"1" - True
"1"
Boolean
ttt_fan_sound_loudness
Loudness of fan
"1"
Float
ttt_fan_prop_strength
Fan strength against props
"2"
Float
ttt_fan_place_range
Placement range for initially putting down the fan
"300"
Int
ttt_fan_range
How far the fan can blow
"600"
Int
ttt_fan_strength
Strength of fan against Players
"3"
Int
ttt_fan_health
Health of fan
"100"
Int
ttt_fan_invincible
Whether the fan is invincible
"0" - False
"1" - True
"0"
Boolean
ttt_fan_explosion_damage
The splash damage/magnitude it does upon getting destroyed.
Value of "0" means that the explosion is a visual effect and does no damage.
Recommend you assign low values like "40" or else it might be too much
"0"
Int
ttt_fan_explosion_volume
Volume of explosion on death.
"100"
Int
ttt_fan_require_ground
Whether it needs to be grounded to be on.
"0" - False, will always be on even if held
"1" - True, needs to standing to blow air
This is a feature I added compared to original mod
"0"
Boolean