安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









Thanks for the guide.
It only boots at all if I launch it via FL1, the FL1 win64 shipping or the EACLauncher.exe.
Any idea for an fix?
_______________________________________________________________________
"NOTE: YOU'LL HAVE TO RE-DO THIS PART AFTER AN UPDATE
Go ahead and launch the game, make sure it starts and your save works before doing anything nuts. It should completely skip launching EAC and go straight into the title screen."
the remotecache.vdf seems to be the key to the game being able to locate save data, so this should also be backed up along with your saves. If you didn't back it up already and lose it somehow your save backups will still be fine, you'll just need to start a new save to re-gen the cache - overwriting the new save with the old file should let it work again. As long as you keep the "002DAE74-00-gamedata.bin" backed up, you can continue to over write the remote folder and use have multiple saves without losing anything - just always makes sure to back up before overwriting.