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Ilmoita käännösongelmasta









ISSUE:
Players spawn fresh (lose items) when transferring from AoD to NH via guide,
but NH → AoD works fine.
REPRODUCE:
1. On NH server: collect items
2. Use guide to transfer to AoD → ✅ Works (spawn with items)
3. On AoD: use guide to transfer back to NH → ❌ BROKEN (spawn fresh)
LOGS SHOW:
AoD (05:30:15):
- UApiDoTravel: TransferPoint = "toskadovsk2"
- SavePlayerToUApi: Server=NH TransferPoint=toskadovsk2 ✅
- Redirect after 500ms delay
NH (05:30:31):
- API Load: TransferPoint = "toskadovsk2" ✅ (loaded correctly)
- BUT: m_TransferPoint is EMPTY when spawning ❌
- Player spawns fresh
ROOT CAUSE:
TransferPoint gets cleared between API Load and player spawn.
Race condition or timing issue causes m_TransferPoint to be empty
despite API loading it correctly.
WHY ASYMMETRIC:
- NH → AoD: Works perfectly
- AoD → NH: Broken (fresh spawn)
Only happens when using guide/conductor. Auto-redirect works fine.
Error! failed to start downloading item 0.
A couple of your mods are affected. Others download perfectly fine (e.g. 3395555163).
Maybe some of them were hit with a DMCA takedown for some reason?
Everything is configured according to the instructions.
The log file shows all registrations are working correctly, but the terminal isn't showing up.
https://discord.gg/YnD8YYTyDe