塔罗斯法则:重启

塔罗斯法则:重启

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Achievements guide - The Talos Principle: Reawakened
由 TheIntelloBox 制作
Unlock every achievement in The Talos Principle: Reawakened with this guide ! Find solutions for secrets and hidden tasks to help you reach 100% completion. Perfect for new and returning players looking to experience everything the game has to offer.
   
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Introduction
Welcome to this guide to unlocking all achievements in The Talos Principle: Reawakened.

The guide is divided into three main parts :
- The Talos Principle (main game)
- Road To Gehenna (DLC)
- In the beginning (new chapter exclusive to this game)

The main game has a lot of missable achievements, meaning you can lock yourself out of earning them on a single playthrough if you make certain choices or fail to complete specific actions at the right time. Therefore, the guide tells you what to do to get them in one playthrough. I recommend you to follow the roadmap I suggested to unlock story missable achievements.

Road To Gehenna only has one missable achievement. The solution is provided in the guide. I have also given you the solution for text adventures which may require multiple attempts to complete. I suggested you a roadmap I used when I played the DLC.

In the beginning achievements are not missable. 4 of them are for solving 1, 5 and 15 puzzles and completing the story. The last two achievements are for listening to a recording and painting a QR code.

If you have any suggestion to improve the guide or any question, you can send a comment or you can also add me on Steam.
Main game - Non missable achievements
Achievements related to unlocking new worlds

Logic check... OK
Pass the initial checks.


This achievement is obtained after solving the introduction.

Halls of His Temple
Enter Elohim's temple.


This achievement is obtained when you have opened the first sigil gate and completed enough puzzles to discover your way to Elohim's temple using the transporter.

Into The Unknown
Search for other lands.


You get this achievement after completing set A and travelling from level -1 to level 0.

The Land of Death
Run the sand through your robot hands.


This achievement is unlocked automatically upon entering World B for the first time.

The Land of Faith
Enter the Land of Faith.


This achievement is unlocked automatically upon entering World C for the first time.


Achievements for unlocking new gameplay elements

Make Connections
Use the connectors to win a prize!


This achievement is obtained when you solve your first puzzle using a Connector.

Not a Cube
...but let's be honest, it works the same.


This achievement is obtained when you solve your first puzzle using a Cube.

See Double
Successfully engage in co-op mode with yourself.


This achievement is obtained when you solve your first puzzle using The Recorder.

Uplifted
Use the power of air to your advantage.


This achievement is obtained when you solve your first puzzle using Fans.

On Top of Things
Stand on your own two shoulders.


This achievement is obtained when you solve your first puzzle using Platforms.


Achievements related to stars

Sigils Are Not Enough
Pick up a star.


This achievement is obtained when you get your first star.

To The Stars
Collect 30 stars.


You need to collect all the stars in the game in order to unlock this achievement. This achievement is required to access the last ending and to unlock the Blessed Messenger achievement.


Achievements related to messengers

Sacred Grounds
Find a Messenger's abode.


Go through the portal to one of the Messenger Islands.

Help From Above
Receive guidance from Elohim's messengers.


This achievement is unlocked when you solve the puzzles in one of the Messenger Islands to unlock a Messenger.

Thrice Holy
Reach all of Elohim's messengers.


You must summon the 3 messengers of Elohim by solving all the puzzles on the three messenger islands.


QR codes achievements

Leave Your Mark
Tell the others what you think.


Use a paint bucket to paint a QR Code on a wall.

QR Reader
See what the others have to say.


You will find QR codes in every level and hubs on walls. To unlock this achievement, you must read 83 distinct QR codes. In other terms, you don't need to read all of the game QR codes to unlock this achievement.
Main game - Puzzles and sigils missable achievements
LOL
Laugh at the pointlessness of existence.


To unlock this achievement, you need to write the word LOL with sigils. When you are at a door puzzle with a square and two Ls, you will be able to write LOL. The puzzle must be at least 6 squares wide and 3 squares high. There are few levels which allow you to do that. For example : on Messenger Island C before solving the 4th puzzle ; on Messenger Island A, second puzzle on the left ; floor 2 of the tower ; floor 6 of the tower


Split Personality
Communicate with your double.


Paint a QR code with a paint bucket while being recorded. Read it when it is being played. Therefore, you need to find a paint bucket and enter a level that has a recorder.
I completed this one in C5. There is a paint bucket at the left of the level Time Flies. Take the paint bucket, enter the level and record yourself painting the wall then play the recording.
You can also do this in the level C4 Oubliette. There is a paint bucket opposite the door in this puzzle.
Some players also did it in C2 in the level A Ditch and a Fence.

Break Down Barriers
That's what axes are for!


There are two axes in the game :
- 10 stars world A : pick up the axe in front of the level Dumb Dumb Mine.
Then chop down the wooden door in the middle of the level outside the puzzle.
Bring the jammer and the axe in Dumb Dumb Mine using the fan.
Chop down trees in Dumb Dumb Mine to solve the puzzle and get the achievement.

- World C : near the entrance of C7

You will need to bring the axe to free a blue emitter to get the star of the Hub world which is behind the tower.

You only need to do one of these methods to get the achievement.

You can also get the achievement when you use the CRObar in B7 to break down a secret barrier which unlocks the cat ending.
Main game - Story missable achievements
You can follow this roadmap to get the story missable achievements :

Continue collecting stars until the conversation options below appear. Create a new checkpoint save by solving only one puzzle in Temple C level 7.

Press The Serpent
Expose the flaws in the code.


To get this achievement, choose the following dialogues :
  • I accept that some of my beliefs face difficult challenges.
  • I equated personhood with humanity, which was a mistake.
  • There's nothing else I'm prepared to doubt quite yet.
  • I am unique.
  • So long as I might have chosen otherwise I can make a difference.
  • Does the path being predetermined mean it isn't worth taking?
  • Do you think there can be no new ideas? Nothing better?
  • If there's no point in anything, why are you talking to me?
  • Are you avoiding the question?
  • (finish the conversation)

Now exit the game and restore from the last backup to get the next achievement.


Silence The Serpent
Do not allow the serpent to fill you with doubt.


To get this achievement, choose the following dialogues :
  • What holes? There are no holes.
  • No, I stand by everything I've said. These matters are beyond doubt.
  • I am special.
  • So long as I have a mind I can make a difference.
  • /banish
  • I'm not sorry. Continue.
  • You shouldn't have ever doubted me, snake.
  • Resume.
  • exit

You have to earn the achievements Press The Serpent and Silence The Serpent first. Indeed, the next achievement Deal With The Deceiver will not unlock if you haven't completed these two previous achievements.

Restore the last backup.

Activate the terminal again to get :

Deal With The Deceiver
Strike a deal.


To get this achievement, choose the following dialogues :
  • I accept that some of my beliefs face difficult challenges.
  • I equated personhood with humanity, which was a mistake.
  • I claimed to have knowledge about the world that I simply can't confirm.
  • No, I see now everything I've argued was flawed.
  • I refuse to trust anyone, including myself.
  • We do.

Eternal Life
It's not for everyone!


Once you've opened the glowing doors in World C, go through them and use the terminal. You'll get the achievement. This was ending 1.

To get ending 2 and the next achievements, restore the last backup.


Off The Radar
A little curiosity never killed the cat.


Ascend the tower for the first time to get this achievement.


Transgression
Don't just peek. Do it.


You will unlock this achievement when you reach the 2nd floor of the tower.


On The Edge
Reach the top.


Climb the tower to the fifth floor. Then climb to the top.

After the credits, restore from backup to continue.

Go to the top of the tower and complete the final puzzles. After the puzzles are completed, use the terminal and choose to complete the deal you made earlier. This will unlock two achievements :

Free Will
Bring the end of your generations.


Take It With You
Internalise the voice of doubt.



To get the third ending and the last achievements, you will need to get the following achievement :

Thorough Researcher
Collect all pieces of written information.


This achievement requires you to enter all terminals and read every document.

A Good Listener
Listen to all she has to say.


This achievement is not mandatory to unlock the last ending. You need to find all Alexandra Drennan's time capsules. There are 22 in total. You can complete this achievement whenever you want but I suggest you to collect all terminals and all time capsules at the same time, so you don't have to come back later. You'll also save time.

Blessed Messenger
Solve every mystery in every land, that you might aid those who walk in your footsteps.


To get this achievement you need to :

  • Complete all levels
  • Collect all red sigils
  • Collect all stars
  • Open the star doors
  • Collect all grey sigils
  • Unlock the sixth floor with the code

This is ending 3.
Road To Gehenna
You can follow this roadmap to get all the achievements without missing any.

Main Island / Hub

Welcome to Gehenna
Get your user profile.


After the first portal, interact with the first terminal. At the end of the text adventure, accept the messenger's offer. Your user profile will be created and you will get the achievement.

World 1

First!
Free Garrett.


Complete a level in World 1 to free Garrett and to obtain this achievement.


I Love Democracy
Vote for an artist in the Art Gallery.


When you will interact with one of the first terminals, there will be a text adventure about an Art Gallery. You will have to examine the different works of art and then you will be asked if you would like to vote for one of them. Respond that you would like to vote and then vote for a work of art. You can vote for any artist. You'll unlock the achievement.


Fishmaster
Finish Underwater Knight Quest.


There will be shortly after the Art Gallery text adventure a new one called Underwater Knight Quest. Complete this text adventure to unlock the achievement.

Next achievements will be in World 2.

World 2

Game Theory
Perform above average in Prisoner's Dilemma.

Prisoner's Dilemma is another text adventure. This achievement is missable.

The sequence to win the achievement is :

- Betray
- Betray
- Co-op
- Either Co-op or Betray
- Betray


Please note I had to restart my game in order to get the achievement.


A Dreamer's Tale
Finish A Dream of Aaru.


Later in World 2 a new text adventure entitled A Dream of Aaru will be available. Finish it to unlock this achievement. This text adventure may take a few tries if you don't select the right choices. Here is a solution to complete it :


Start Walking
Keep Walking
Walk Towards Paradise
Approach
Agree
Step through
Let the water take me
Look around
Drift off
Greet the monkey
Say yes
Continue the journey
Where am I ?
Keep going
Head towards the Pyramid
Talk to head
Ask how he ended up here
Unbury head
Continue your journey
Bribe Apophis
Head for the Pyramid
Step inside
Let Anubis judge me
Walk past Anubis
Enter Aaru


Next achievements will be in World 4.

World 4

Antediluvian
Finish Farewell Atlantis.


Farewell Atlantis is another text adventure you need to complete.


Towards Jerusalem
Find and finish a lost work of interactive fiction.


Towards Jerusalem is a text adventure that can be found in World 4 by picking up a CD that is taped to one of the statues in the level Collide Beams. Enter this level, go left, go left again and you will find a small pond with water and water lilies. The CD is in the gargoyle's mouth.


After having found this CD, go to a terminal. Load the file and play the text adventure.
Each story has an impact on other stories.

Here is the solution to complete it :


1) The Artist : Head across the Hills --> Answer Jerusalem twice --> Continue to the valley --> Pass through the Labryinth --> Seek out the Minotaur --> Slay the Minotaur --> Exit the Labyrinth --> Continue you journey until the end

2) The Scholar : Continue working until Look for Wood can be selected --> Continue working until the end

3) The Scientist : Enter Sage's Chamber --> Use the flute --> Descend --> Enter Treasure Chamber --> Take a coin --> Descend until the end

4) The Artist : Head by the river --> Give her the golden coin --> Walk by the Aqueduct --> Speak to the Exiles --> Teach them to rebuild --> Keep walking until End Condition

5) The Scholar : Continue working until Look for Wood can be selected --> Continue working until the end

6) The Scientist : Descend into the Tomb --> Enter the Poet's Chamber --> Tell the Poet about the Archive --> Descend --> Cross the bridge by using the key --> Enter the Scientist's chamber --> Examine Seed

7) The Blacksmith : end of the story


Return to the main island

Free Admin
Rescue Admin from his prison cell.


This achievement is obtained when you collect 10 stars and then complete all star puzzles to free Admin.

Ascension
Initiate the ascension process.


When you have finished all puzzles and read all text adventures, you'll be able to ascend. To ascend you need to use the terminal on the main island.


This is the end of the DLC.
In the Beginning
Story and puzzles achievements

It's Working
Solve one puzzle.


So Far, So Good
Solve five puzzles.


Excellent
Solve fifteen puzzles.


And So It Begins
Ascend the tower.


To ascend the tower you need to complete all puzzles. There are 18 in total. There will be 3 doors you need to unlock with sigils.


Miscellaneous
Happy Accidents
Find a recording.


There are recordings that you can find in the worlds. They are similar to Alexandra Drennan's time capsules of the main game. You only need to find one to get the achievement.

Here is an example showing a recording :



The First Messenger
Leave a message.


Collect the star there is in each of the 3 worlds. Go back to the main hub and go to the little storage building behind the tower.

Place the sigils. Take the elevator and go to level -1. Follow the path to get the paint bucket.

Please note it is possible that some achievements won't be unlocked directly. You'll have to restart the game to get them.
15 条留言
The Sojourner 8 月 7 日 下午 3:31 
For the disk for "Towards Jerusalem", it's now been relocated to an easier-to-find spot: on a pillar on the central island, leading the way to Colliding Beams.

Also, to add on to what AtomCrafty is saying about the three Milton ending achievements:

For Deal with the Deceiver, there's another path. When Milton opens with "Oh you came back to keep me company", answer "What's best for me", "Precisely", and "Friends are just another instrument". In the next dialog, answer "Yes, if it suits me, I will co-operate", "It changes nothing" and "I would be elated". Then, you have an easy way in the next (penultimate) dialog to get on board with Milton. If you do, you can only get Deal with the Deceiver in the final dialog, but get some extras as well.
The Sojourner 8 月 7 日 下午 3:31 
For Press the Serpent, response options vary, but the basic idea is to first admit fault, but not fully. Then start asking as many questions as you can!

For Silence the Serpent, what's listed here is one way to banish Milton, but there are other paths as well. In any case, once Elohim bellows out "Enough!", you've already chosen this path, so all you need to do is finish the conversation.
dimamatik 7 月 6 日 上午 9:03 
Towards Jerusalem:
1 - you need an axe (required to complete p 5)
5 - you must choose "Look for Wood" if you have an axe
AtomCrafty 7 月 5 日 下午 8:12 
The section about the MLA conversation achievements is missing some crucial information as I found out the hard way. I played through the entire main game 3 times and was never presented with the choices in the guide's description.

Assuming you play through the worlds linearly and collect everything as you go, Milton should initiate a conversation after you've completed world C5 (at 25 stars) that starts like this:
"There you are. You kept me waiting. I finally put my finger on what was bothering me."

Make sure to not agree with Milton in this conversation, otherwise the next time you speak to him you will be locked into an alternate conversation that only allows you to get the "Deal With The Deceiver" achievement. If you do oppose him, then the next conversation (where you need to follow the options per the description) should start after finishing C6.
Soüp 5 月 17 日 上午 10:43 
Is there any way to get Split Personality if you've already completed the game? I can't find a paint bucket anywhere.
zombiemickey 5 月 13 日 上午 7:58 
Regarding "Towards Jerusalem":dont know if it got something to do with i freed admin before entering world 4, i actually found the floppy disc just taped on the stone column beside the developer comment icon after you walked through the first door toward the "Collide Beams"(first door leaving teleport room)maybe they changed the position of the disc in this version
aschepler 5 月 1 日 下午 5:29 
I got "Deal With The Deceiver" before getting either "Press The Serpent" or "Silence The Serpent".

Also yes, the order of all the people freed in Road To Gehenna is the same, no matter what order you solve the puzzles.
TheIntelloBox  [作者] 4 月 28 日 下午 1:22 
@vitalkanev Thank you I added this information.
vitalkanev 4 月 28 日 上午 8:41 
Re: Break Down Barriers
Apparently using CRObar in B7 to break down a secret barrier (Needed for Cat ending) also counts towards the achievement.
zombiemickey 4 月 27 日 上午 3:09 
@TheIntelloBox cheers:steamthumbsup: