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- configurable max bounty point
- configurable number of kills to level up (maybe even a incremental modifier, so if you want you, youd need to kill more bots, the more you level up. or vice versa)
- toggles for when bounty damage applies (standing, or incapped, or both)
- toggles for applying to bots
Ahh okay, I was wondering if it was possible or not.
Yeah the spawn range would be interesting since I think it only applies for SI behind the survivors. Smokers sometimes spawn behind the survivors so I don't know where the perfect distance would be to still allow that while minimizing long catch up. Would also be interesting to have a really short distance so that basically all SI have to spawn in front of survivors immediately if falling behind.
For the bounty mod is there a way to add the bounties to the bots? My testing only has players being able to accrue the bounty.
good idea!