Quasimorph

Quasimorph

166 个评价
Augment Indicator
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4 月 15 日 上午 4:52
9 月 8 日 下午 7:09
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Augment Indicator

在 nbk_redspy 的 1 个合集中
Oops! All QoL!
33 件物品
描述
Quasimorph Augment Indicator


Adds an indicator to the Corpse Screen if the body contains an augment.

By default will only show Cybernetic augments and implants, but can be configured to indicate all types. See the configuration section.

The indicators are:
  • The Body button will have a green border if there is an implant present.
  • The Body button will have a yellow border if there are augments, but no implants.

Configuration

MCM

This mod supports the Mod Configuration Menu. The values can be set with the "Mods" button, or directly in the configuration file.

Config File

The configuration file will be created on the first game run and can be found at %AppData%\..\LocalLow\Magnum Scriptum Ltd\Quasimorph_ModConfigs\MiniMapMoveCamera\config.json.
Name
Default
Description
OnlyCyberAugs
false
Only show cybernetic augmentations.

Support

If you enjoy my mods and want to buy me a coffee, check out my Ko-Fi[ko-fi.com] page.
Thanks!

Source Code

Source code is available on GitHub at https://github.com/NBKRedSpy/QM_AugmentIndicator

Change Log

1.3.0
  • Added configuration option OnlyCyberAugs. Defaults to enabled.
  • Added MCM

1.2.1

Fix: Corrected missing null check for corpse window logic:

If an enemy was inspected and then the target was removed, an error would occur behind the scenes.
The two examples are reviving a corpse and an enemy being killed and their body merged into a body pile.

Thank you to Discord users Archives and "Lord of Change" for reporting this issue.

1.2.0
  • Added implant color.

1.1.1
  • Fix: Slots sometimes incorrectly highlighting non augmented body parts.

1.1.0
  • Highlights the body part with the augment and/or implant.
12 条留言
nbk_redspy  [作者] 9 月 28 日 上午 6:19 
For the 0.9.6 opt in beta, please unsubscribe from this mod. The functionality is either now in the game, or is functionality very similar.

Note - currently the game does not have a different status for a body having implants. I may update this mod in the future to handle this.

The compatibility info for all of my mods can be found here:
https://gist.github.com/NBKRedSpy/c48ca611b47e905158f972990f0ed83f
nbk_redspy  [作者] 8 月 3 日 下午 5:13 
I'm going through my mods now. However, another user reported that this mod is working. Please let me know if that is not the case.

My mods' statues can be found here:
https://psteamcommunity.yuanyoumao.com/app/2059170/discussions/0/604163148655935732/
Sambol 8 月 3 日 下午 5:01 
any chance for update?
Sylviebunny 8 月 3 日 下午 3:49 
Could you add the quasimorphic augments as a indicator? because something like a giant hand from test subjects are really cool and its a offical game mechanic now with the augmentics upgrade, maybe make it a different color to signify that it probably isnt as important unless you are looking for them
nbk_redspy  [作者] 6 月 24 日 上午 5:29 
That's what I'm saying!

😉Thanks!
Elim 6 月 24 日 上午 12:44 
Every single mod of you needs to be in the game by default. Holy hell, you add like every QoL imaginable.
Dustar 4 月 29 日 上午 9:03 
Крутой мод, спасибо большое)
Dai 4 月 23 日 下午 12:00 
Thank you for this mod!
nbk_redspy  [作者] 4 月 21 日 上午 7:07 
❤️
Milkway2Hell 4 月 21 日 上午 7:01 
Thank man. Your mods really make this game better.