Emperor of the Fading Suns

Emperor of the Fading Suns

评价数不足
Sects
由 Implied Facepalm Deadmeat 制作
Information about the sects in the game.
   
奖励
收藏
已收藏
取消收藏
Orthodox
[GALAXY BONUSES]
+5% Technology maintenance
+5% Proscribed maintenance
+5% Lab maintenance
+1 Heretical*

[PRODUCTION BONUSES]
+10% Food
+10% Energy
+10% Metal
+10% Trace

[STRUCTURE AND RESOURCE BONUSES]
+5 Loyalty
+10% Tax rate
-5% Research rate
+5% Lab maintenance
+55 Change sect

[PLANETARY UNIT BONUSES]
+5 Loyalty

[INDIVIDUAL STATISTIC BONUSES]
+1 Spotting
+5% Armor
+5% Psi defence

[COMBAT BONUSES]
Psy: Acc +1, Str +10%

[MISC BONUSES]
+5 Loyalty
+5 Change sect
Sanctuary Aeon (Amaltheans)
[GALAXY BONUSES]
+10 City healing rate
+4 Unit healing rate
-10 Plague
+0 Heretical*

[PRODUCTION BONUSES]
+5% Food
+5% Energy
+5% Metal
+5% Trace
+5% Exotica
+5% Gems

[STRUCTURE AND RESOURCE BONUSES]
+10 Healing rate
-10 Plague
+60 Change sect

[PLANETARY UNIT BONUSES]
+4 Healing rate
-10 Plague

[INDIVIDUAL STATISTIC BONUSES]
+1 Camouflage
+20% Armor
+10% Psy defence

[COMBAT BONUSES]
None

[MISC BONUSES]
+4 Healing rate
-10 Plague
+15 Change sect
Eskatonic
[GALAXY BONUSES]
+5% Research rate
-5% Technology maintenance
-5% Lab maintenance
-1 Heretical*

[PRODUCTION BONUSES]
+5% Exotica
+5% Biochems
+5% Gems

[STRUCTURE AND RESOURCE BONUSES]
+5% Research rate
-5% Lab maintenance
+55 Change sect

[PLANETARY UNIT BONUSES]
+10 Ruin

[INDIVIDUAL STATISTIC BONUSES]
+5% Move points
+1 Spotting
+2 Camoflage
+2 Agility
+5% Armor
+50% Psy defence

[COMBAT BONUSES]
Psy: +2 Acc, +25% Str

[MISC BONUSES]
+10 Ruin
+10 Change sect
Incarnates
[GALAXY BONUSES]
+5% Production rate
+10% Research rate
-10% Technology maintenance
-10% Lab maintenance
-2 Heretical*

[PRODUCTION BONUSES]
+5% Chemicals
+5% Electronics
+5% Ceramsteel
+5% Monopols
+10% Gems
+5% Singularities

[STRUCTURE AND RESOURCE BONUSES]
+5% Tax rate
+5% Production rate
+10% Research rate
-10* Lab maintenance
+55 Change sect

[PLANETARY BONUSES]
+5 Ruin
-5% Upkeep

[INDIVIDUAL STATISTIC BONUSES]
+10% Move points
+1 Spotting
+1 Camoflage
+1 Agility

[COMBAT BONUSES]
Psy: +1 Acc, +15% Str

[MISC BONUSES]
+5 Loyalty
+5 Ruin
-5% Upkeep
+10 Change sect
Avestites
[GALAXY BONUSES]
-10% Research rate
+10% Technology maintenance
+15% Proscribed maintenance
+10% Lab maintenance
+3 Heretical*

[PRODUCTION BONUSES]
+20% Food
-10% Exotica
-10% Biochems
-10% Wetware

[STRUCTURE AND RESOURCE BONUSES]
+10 Loyalty
-10% Research rate
+10% Lab maintenance
+50 Change sect

[PLANETARY BONUSES]
+10 Experience
+20 Routing
+20 Rebellion
+10 Loyalty

[INDIVIDUAL STATISTIC BONUSES]
+10% Move points
+2 spotting
+2 Camoflage
+1 Agility
+10% Armor
+25% Psy defence

[COMBAT BONUSES]
Close: +1 Acc, +10% Str
Psy: +2 Acc, +25% Str

[MISC BONUSES]
+10 Experience
+20 Routing
+20 Rebellion
+10 Loyalty
+5 Change sect
Brother Battle
[GALAXY BONUSES]
+5 City healing rate
+2 Unit healing rate
-10% Production rate
-5% Research rate
+5% Technology maintenance
+10% Proscribed maintenance
+5% Lab maintenance
+2 Heretical*

[PRODUCTION BONUSES]
+10% Food
-5% Exotica
-5% Biochems
-5% Wetware

[STRUCTURE AND RESOURCE BONUSES]
+15 Loyalty
+5 Healing rate
-5 Plague
-5% Research rate
+5% Lab maintenance
+75 Change sect

[PLANETARY BONUSES]
+2 Healing rate
-5 Plague
+15 Experience
+10 Routing
+10 Rebellion
+15 Loyalty
+25% Upkeep

[INDIVIDUAL STATISTIC BONUSES]
+5% Move points
+1 Spotting
+1 Agility
+5% Armor
+1 Accuracy
+5% Attack strength

[COMBAT BONUSES]
Close: +2 Acc, +25% Str

[MISC BONUSES]
+2 Healing rate
-5 Plague
+15 Experience
+10 Routing
+10 Rebellion
+15 Loyalty
+25% Upkeep
+25 Change sect
Mendicant Monks (Hesychasts)
[GALAXY BONUSES]
+5 City healing rate
+2 Unit healing rate
-5 Plague
+10% Production rate
+5% Research rate
-5% Technology maintenance
-5% Proscribed maintenance
-5% Lab maintenance
-3 Heretical*

[PRODUCTION BONUSES]
+5% Food
+5% Energy
+5% Metal
+5% Trace
+5% Exotica
+5% Gems

[STRUCTURE AND RESOURCE BONUSES]
+5 Healing rate
-5 Plague
+5% Production rate
+5% Research rate
-5% Lab maintenance
+40 Change sect

[PLANETARY BONUSES]
+2 Healing rate
-5 Plague
-10% Upkeep

[INDIVIDUAL STATISTIC BONUSES]
+15% Move points
+3 Camoflage

[COMBAT BONUSES]
None

[MISC BONUSES]
+2 Healing rate
-5 Plague
-10% upkeep
+5 Change sect
Symbiots
[GALAXY BONUSES]
+20 City healing rate
+8 Unit healing rate
-50 Plague
+25% Production rate
-6 Heretical*

[PRODUCTION BONUSES]
+25% Exotica
+25% Biochems

[STRUCTURE AND RESOURCE BONUSES]
+20 Healing rate
-50 Plague
+25% Production rate

[PLANETARY BONUSES]
+8 Healing rate
-50 Plague

[INDIVIDUAL STATISTIC BONUSES]
+2 Agility
+1 Accuracy
+10% Attack strength

[COMBAT BONUSES]
None

[MISC BONUSES]
+8 Healing rate
-50 Plague
Vau
[GALAXY BONUSES]
+ 15 City healing rate
+6 Unit healing rate
-25 Plague
+25% Production rate
+25% Research rate
-25% Technology maintenance
-25% Proscribed maintenance
-25% Lab maintenance
-5 Heretical*

[PRODUCTION BONUSES]
+25% Ceramsteel
+25% Wetware
+25% Monopols
+25% Singularities

[STRUCTURE AND RESOURCE BONUSES]
+15 Healing rate
-25 Plague
+25% Research rate
-25% Lab maintenance

[PLANETARY BONUSES]
+6 Healing rate
-25 Plague

[INDIVIDUAL STATISTIC BONUSES]
+25% Armor
+25% Psy defence
+2 Accuracy
+25% Attack Strength

[COMBAT BONUSES]
None

[MISC BONUSES]
+6 Healing rate
-25 Plague
1 条留言
Pode 5 月 6 日 下午 12:31 
Rumor has it that Eskatonic units and possibly other sects get a second loot drop when exploring ruins.