Frostpunk 2

Frostpunk 2

Otillräckligt med betyg
Visual changes related to the adoption of the principles.
Av Theos_w
Tiny purely visual changes that occur when adopting a principle.
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Merit
Changes in the city: Something like a bank or casino(Skyscrapers are an indicator of the stratification of society).
Equality
Changes in the city: Poor high blocks of flats.




They have changed, here is the old version:

Adaptation
Changes in the city: Wind protection by city cuts.
Progressive
Changes in the city: Transportation delivery system.
Reason
Changes in the consul: It only affects consul by adding the reason sign to the center and on the tapestries, and it also adds a red carpet.


Changes in the deluxe consul:The same but, you see.
Tradition
Changes in the consul: It only affects consul by adding the tradition sign to the center and on the tapestries, and it also adds a (its brown or smth) carpet.



Changes in the deluxe consul:Again. The same, but different.
4 kommentarer
Qaelit 12 sep @ 15:50 
Тигр:steamhappy:
Theos_w  [skapare] 18 jun @ 12:58 
Конечно:venturers:
ironlizard 16 jun @ 13:21 
Спасибо за руководство, я использую некоторые из твоих скриншотов в своём руководстве про cornerstone, надеюсь ты не против, я указал тебя как автора некоторых из них в конце.
AturUwU 26 maj @ 11:46 
Equality is so simple yet humble, love it