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IWK+ Scrap buildings
   
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3 月 25 日 下午 8:58
3 月 25 日 下午 11:18
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IWK+ Scrap buildings

在 team_on 的 2 个合集中
IWK+: Primitive Tech & Survival Modpack III
270 件物品
IWK+: Primitive tech & Survival Modpack II
139 件物品
描述
Add 6 new scrap buildings, that unlocked through 5 research for truly scraper experience.
All building - it's a copy of swamp one's, but it need scrap for building and have own research tree.
All research places in Scrapworking tab.
Buildings placed in Buildings tab(in Scrapbuilding group, use arrows)
Wall placed in Walls tab(in Defencive Walls group, use arrows)

Buildings
  • Scrap Shack and Scrap Shack with terrace. Cost 10/16 scrap. Research Lvl0, cost 4 scrap.
  • Scrap House. Cost 35 scrap. Research Lvl1, cost 6 scrap.
  • Scrap Dome. Cost 70 scrap. Research Lvl2, cost 8 scrap.
  • Scrap Walls, can be upgraded to makeshift wall later. Cost 1 scrap. Research Lvl0, cost 4 scrap.
  • Scrap Lookout Tower. Cost 16 scrap. Research Lvl0, cost 4 scrap.

Works great with "No Raids for Small Bases" by Shidan
Note, that this mod disable taxes, tribute, and attack raids. Roamer groups still can stumble upon your outpost

Mod order
[8] Mod Organizer [Overhauls & World Changes]
Interactive World
Interactive World : Kenshi+
IWK+ Scrap buildings

If you don't know what is mod order - read Proper Load Order & You and Kenshi Load Order Organizer and Kenshi Mod Manager[github.com]. Kenshi Mod Manager can even detect conflicts with mods.

Need Import?
- No

Safe to remove midsave?
- Partially. If you build any building from this mod - you need to deconstruct them before removing mod.
2 条留言
team_on  [作者] 4 月 20 日 下午 9:06 
@Ġedryht of Wōden

It will work well with Forgotten Buildings.
I added it as a new building, so technically this mod adds new content that doesn't interact with the base game.
Ġedryht of Wōden 4 月 20 日 上午 11:38 
How do you reckon this'll mesh with "Forgotten Buildings"?