Parkitect

Parkitect

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Thrillville! Part I
   
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Community Campaigns: Campaign
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1.055 MB
3 月 13 日 上午 4:37
8 月 1 日 上午 5:34
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Thrillville! Part I

描述
Welcome to Thrillville Part 1!

Do you remember Thrillville?
It used to be an early theme park management game, which I'm sure many people know about to this day. When I was a little kid, I played that game so many times, because I loved the silliness, the storymode and the asthetics of this game. Now I tried to make a little silly campaign in Parkitect as a homage for Thrillville and I'm planning to release more!

Now to the story:
Like in the earlier games, our awesome Thrillville parks became targets of various disasters. Someone wants to ruin Thrillville! We already have a possible suspect... Our fun-allergic rival "Globo-Joy". We don't have enough evidence yet, however all disasters lead back to this mess of a theme park company...

Your mission is to inspect the given Thrillville parks and correct the things which went wrong. You also have to fullfill the requested goals so Thrillville can be even greater than before!!!

But most importantly, HAVE FUN!!!





7 条留言
mama a girl behind u  [作者] 7 月 27 日 上午 10:46 
@unknownAlias1234 ahh now I understand what you mean, thanks for pointing it out I'll fix those things!
mama a girl behind u  [作者] 7 月 27 日 上午 9:50 
@tr!star Thank you! I will see what I can do
mama a girl behind u  [作者] 7 月 27 日 上午 9:46 
@jaymezage I haven't used a scenario of yours! You can check for yourself, all my original creations!
jaymezage 7 月 22 日 下午 5:20 
Hey I noticed that you used one of my maps school park for your campaign. There is nothing wrong with that just please give me credit when you use my stuff. Thank you!
tr!star* 7 月 19 日 上午 1:39 
Hello can you pls check again your beautiful scenarios, they have some minor problems. Like spawn points or no delivery building / depots accessable. pls. Thanks :steamhappy:
unknownAlias1234 7 月 18 日 下午 6:33 
Greetings and love for your work!

The scenarios are beautiful but suffer in gameplay for a some reasons:

- most of them don't have depots available, which makes resource distribution annoying
- some of them (like the Pier one) have issues with guest spawn, they get stuck in the extra gates outside the park perimeter
- the School Park one has guest spawns set up in a way that only enables maybe 1/8th of the guests to actually make it to the park's gates

Now I love playing these scenarios because they are beautiful and the goals are fun, but these kind of bugs make it hard to keep pushing through them. I'd thoroughly appreciate to either have some of these bugs addressed or maybe publish the park files so we can figure out a way how players can improve custom campaigns.
Malikultum 4 月 16 日 上午 9:26 
Love Thrillville!! Never knew until recently that they keep amping their technique and became the guys behind the Planet.. series. Would check this one out!