Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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Pings Ultima Textures 2.9
   
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4.3. klo 19.14
21.9. klo 20.40
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Pings Ultima Textures 2.9

2 kokoelmassa, tekijä Pingu's Revenge
Pings used mods
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Pings Textures
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Ping's Ultima Textures 2.9
Pictures of roads & European vegetation, see previous mod version here. It is also included in this mod version.


Rock/mountain textures in the first images no longer match / new texture visible in the last jungle images.

i recommend this mod for lighter cobblestone streets when using the desert biome
Update 2.9
Update completed the plant vegetation and mountain textures have been revised. Grass textures had the mipmaps removed to make them crisper and more structured.

Update requires reinstallation.

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Don't forget to Like & Favorite. Then it is faster findable for others.
Updates & adjustments reserved

Installation
It is the same installation method as with all other manuall installation mods.
Add the folders to the game directory [media_soviet] & overwrite the files.
The game directory can be opened via Steam.
Right click on the game in the left bar, then on Manage & Browse Local Files.

The path to the mod folder is:

Steam / steammapps / workshop / content / 784150 / 3438644110



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What do this Mod?

The entire vegetation has been revised.
European vegetation - Finished
Desert vegetation - Finished
Siberian vegetation - Finished
Jungle vegetation - Finished

European/Siberian vegetation
The standard bush is now a hazel bush, the old small bush is now a monk's pepper bush & a dog rose bush.
The old large bushes are now blackberry bushes.

The old beech tree is now an oak tree & the old arcacia is now a hazel tree.

The old poplar is now a gray poplar with a lighter trunk.

The pines have been replaced by the old/new spruce & other fir constructs.

There is a real fir tree (the old Tuhja) & also a blue spruce (the old spruce)

Desert vegetation
Desert ground textures have been improved. Correct sand color & the too light underground at construction sites or roadsides has been adjusted.
Mountain textures adjusted & oasis textures, based on real pictures.

The Standard Yellow Desert Bushes (Large & Small) are now Salsola busch - Saltbush - Tumbleweed & Retama raetam - White Broombrush [Grows in - Eurasia, North Africa, Southern Europe, American & Middle Eastern Deserts]

The small standard bush is now a prickly pear - Opuntia ficus-indica [Grows in - American, Mediterranean, Middle East, South America, Africa Deserts]

The standard Acacia (Yellow Tree) is now Acacia tortilis/raddiana - Desert Acacia [Grows in - Middle East/Africa]

The other standard Acacia (Yellow Tree) is now an Olive Tree - Olea europaea subsp. sylvestris [Grows in - Middle East & Africa]

The old Big Green Bush is now Yucca brevifolia - joshua tree [Grows in -American Deserts ( Mojave Desert )]

The last desert plant (similar to the poplar) is now a cypress as well as it could be.
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Palms are unchanged.


By the way, European vegetation was used on vanilla desert maps. This was done by the map designer, it looks strange with the mod but you can live with it. I recommend using mod maps that only use desert vegetation.

Map creators can now create specific US or Middle-East deserts.



Jungle vegetation

Old banana palms/bushes are now Podocarpaceae stone pine trees (conifers) [Grows in East Asia, South America, and Australia (almost all over the world)].

Vanilla jungle trees are now Chinese pines—Pinus tabuliformis [Grows in East Asia]

The vanilla banana bushes/green bush are now classified as Ternstroialia, family Pentaphylacaceae. [Grows in Africa, Asia, and America]

Note
Since desert vegetation is available in the jungle biome, it visually rounds everything off nicely if you mix it in.
However, I would advise against planting cacti and Joshua trees unless you absolutely insist on it.

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The default fence is now a guard rail for roads (a bit fiddly to place close to roads)
The old wooden wall is now the new wire mesh fence in green.
The concrete wall with diamond pattern is now a decorative wooden wall.



For decorative textures, the small footpath is the texture of the better footpaths & the large one is the natural cobblestone pavement



NOTE

This mod needs a little more performance due to the new vegetation.
I had a potato PC with i7 2600, 16gb ram & a GTX 1050TI 4GB.

It runs smoothly for me, but you should avoid very dense forests.
On my current playthrough with most buildings it runs just as good/bad as before.

For asphalt streets with lanterns, sidewalks are available in the folder



Reserved for one final update: adding and adjusting textures from old mod versions + clear and simple folder structure. Additionally, possibly a lighter dirt road for the desert biome [which will have to be manually swapped, since the game only has one dirt road version except for the Siberia biome, for whatever reason].
36 kommenttia
Pingu's Revenge  [tekijä] 9.11. klo 13.33 
@WeakSide You can use the folders that are not included in my mod. Or, more simply, copy the mod you linked to into the game directory, then copy mine. This will overwrite all textures, but the lighting effects and skybox should remain unchanged.
kekus 22.9. klo 12.30 
Awesome tropic flora, time to build Tselinoyarsk in siberian jungles.:steamsalty:
Scar 16.9. klo 15.40 
@ticho the texture is editor\models\eletric_high.dds
Pingu's Revenge  [tekijä] 10.9. klo 20.12 
no idea
ticho 10.9. klo 12.58 
thx for reaction! anyway, do you know where are this textures located please?
Pingu's Revenge  [tekijä] 10.9. klo 12.44 
@ticho
This mod doesn’t change anything about the textures of the HV electric poles or anything else about it. The problem isn’t with the mod. There are other mods in the workshop that alter HV electric pole assets.
ticho 10.9. klo 6.34 
Hi Pingu, thank you for that amazing textures. please is there any way how to change HV electric poles color? it's so bright (white) for me. I can use dafult, but I can't find it in folders. Where it is located please? thank you.
Pingu's Revenge  [tekijä] 10.7. klo 19.47 
meshfence.dds:soviet:
john comrade 10.7. klo 12.29 
Might have been asked before but which file should i skip to keep the fences for the vanilla sport fields? :o