安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









i start a rog mode game in ver1.0.1b3,which is a example to prove the formula is wrong
Here are the formula parameters.
1. WorldTier。60,for A worldTier
2. random。(-5, 7.5)
3. Zone * 1.5。9 in a loop,6*1.5
4. log10(challengeSCGain) * 5。11.28,for level 18 challenge Exponent of A WorldTier
5. GameData.CorruptionSliderStep * 0.75。8.25,for the max 500 Corruption
6. EquipmentQuality from soulshop。1.08 + 4 + 3.6,for Fully Purchased soulshop
7. Run Loop。4,in loop
8. Expert's Monocle。5.25, at MAX-Tier level 10
Item quality = (60+9)+11.28+8.25+(1.08+4+3.6)+4+5.25+random(-5, 7.5) = 106.46 + random(−5,7.5)
According to the formula,i can get equipments with item quality from 101.46 to 114.96
but i even get SS Tier equipment(80-89),and never get Z Tier equipment(110-119)
am i wrong or the formula wrong?
BUT
Your statment is true as there have been some addition in Hotfix 1.0.0.g:
- Chest & Swarm stage now has 2 equipments roll:
old one normal equipments at 2% chance
additional lower quality equipment at 50% chance
- Elite now has 2 equipments roll:
old one normal equipments at 0.5% chance
additional lower quality equipment at 20% chance
- Elite Swarm now has 2 equipments roll:
old one normal equipments at 10% chance
additional lower quality equipment at 100% chance
Goal of these chance is to promote equipment recycling and help find new equipment modifiers
(and we don't have formula for this lower quality equipment)