Tabletop Simulator

Tabletop Simulator

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SETI: Search for Extraterrestrial Intelligence
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Type: Game
Game Category: Board Games, Thematic Games
Complexity: Medium Complexity
Number of Players: 1, 2, 3, 4
Play Time: 180+ minutes
Language: English, German
文件大小
发表于
更新日期
1.029 MB
1 月 27 日 上午 4:43
9 月 6 日 上午 2:05
149 项改动说明 ( 查看 )

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SETI: Search for Extraterrestrial Intelligence

描述
https://boardgamegeek.com/boardgame/418059/seti-search-for-extraterrestrial-intelligence

SETI: Search for Extraterrestrial Intelligence


In SETI: Search for Extraterrestrial Intelligence, a eurogame for 1–4 players, you lead a scientific institution tasked with searching for traces of life beyond planet Earth. The game draws inspiration from current or emerging technologies and efforts in space exploration.

Players will explore nearby planets and their moons by launching probes from Earth while taking advantage of ever-shifting planetary positions. Decide whether to land on their surface to collect valuable samples, or stay in orbit for a broader survey. Additionally, by directing your telescopes to gaze into distant star systems, you may detect traces of alien signals or undiscovered exoplanets, and collect promising data to examine and study back home.

Back on Earth, you can invest in upgrading your equipment so you can analyze incoming data more efficiently, boost your telescope signal capacity, or increase your supply of resources—all to expand the scope of your search that could lead to a discovery of extraterrestrial life forms.

You will also make use of over 200 cards to aid your efforts or focus your research in a particular direction for additional bonuses and rewards. Each card has unique effects and illustrations and depicts real-life technologies, projects, and discoveries (like the ISS, Large Hadron Collider, Perseverance rover, Voyager probe, and many more).

Finding traces of extraterrestrial life is only a matter of time—utilize the resources you have at your disposal strategically and you may well end up being the one to make the biggest scientific contribution towards advancing our understanding of alien life within our galaxy.

SETI: Search for Extraterrestrial Intelligence pays homage to space and planetary exploration, astronomy, the ongoing search for signs of life in the vastness of space, and efforts to understand the nature of life in the universe.

—description from the publisher


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I do not own the rights to this game.
If the publisher decides to remove this game from the TTS workshop, I will comply and remove it from the Steam TTS Workshop.

Big thank you to the mod contributors daeng* and Twirlp, who scanned the assets.
Also big thanks to Eldin, who wrote the code for the Solar System.
Would not be possible without them!


Enjoy the mod? Please hit the 'Like' button! :)
170 条留言
Rebe  [作者] 10 月 28 日 上午 1:08 
I wrote 5 comments down that it is going to be added soon.
tuananhtd 10 月 27 日 下午 9:44 
Anyone get the hold of the expansion asset?
Rebe  [作者] 10 月 27 日 上午 5:08 
"Also, feature request for solo mode: ability to pick any color (currently any color other than white for solo player results in incorrect setup)."

Not high on the priority list but I'll see what I can do.

"Also, the sector board randomizer misses half of the possible rotations of outermost sector. There are 8 possible rotations, not 4. (For example, neptune is always aligned to the left half of a sector board, never the right."

Odd, I'll take a look.

Will add expansion first, then go for fixing issues like that.
Gideon 10 月 26 日 下午 1:29 
Also, the sector board randomizer misses half of the possible rotations of outermost sector. There are 8 possible rotations, not 4. (For example, neptune is always aligned to the left half of a sector board, never the right.
Gideon 10 月 26 日 下午 12:45 
Also, feature request for solo mode: ability to pick any color (currently any color other than white for solo player results in incorrect setup).
Gideon 10 月 26 日 上午 11:59 
Awesome mod! Quick bug report: solo difficulty 5 automated setup uses difficulty 4 rival mat.
Voukwni 10 月 26 日 上午 5:43 
nice! Thanks a lot!
Rebe  [作者] 10 月 25 日 上午 8:52 
Expansion soon to be added
Rebe  [作者] 9 月 30 日 上午 9:59 
Automating a game like this (essentially making it a digital version) would require lots of weeks of continuous programming and it's something I cannot do. I'd consider it if I was capable, but that is not the case.
Rebe  [作者] 9 月 30 日 上午 9:57 
I'll expand a little on this:

Automation is a difficult thing and requires more thought than one might think. The biggest problem comimg with it is: Where to draw the line? Players expect consistentcy. So they'd assume different levels of automation based on a few things they might notice in the first few minutes of their playthrough. So while moons might be automated, they might expect other things to be automated as well and forget or don't notice it not being automated.

I draw the line at Setup and some QoL features that make manual stuff quicker to do, such as moving the score marke or adding numbers to other numbers (income). These things you need to actively press, should not happen by accident.

I hope that makes sense.