Barotrauma

Barotrauma

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Immersive Repairs - Barocraftables+ Compatability Patch
   
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25. jan. kl. 20:49
8. maj kl. 16:53
4 ændringsbemærkninger ( vis )

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Immersive Repairs - Barocraftables+ Compatability Patch

Beskrivelse
Compatibility Patch
Patches Barocraftables+ so that you are able to craft, deconstruct, and detach Immersive Repair items.
If you try detaching an item and it opens its menu instead, simply press the Use key again while in the menu.

Load Order:
- Immersive Repairs - Barocraftables+ Compatability Patch
- Immersive Repairs
- Barocraftables+
4 kommentarer
Banana Nomnom  [ophavsmand] 8. maj kl. 16:54 
@Chasquis, I have updated the sonar monitor values, I do not crash when I play with it.
Chasquis 3. maj kl. 21:33 
Howdy, i tried the mod using only the three listed above in that load order, and i consistently get the report

Error while loading component of the type Barotrauma.Items.Components.Holdable. {Tried to attach an item with no physics body to a wall (sonarmonitor).} at Barotrauma.Items.Components.Holdable.AttachToWall() in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Items\Components\Holdable\Holdable.cs:line 675
at Barotrauma.Items.Components.Holdable..ctor(Item item, ContentXElement element) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Items\Components\Holdable\Holdable.cs:line 328

Game runs fine but spawning in a Sonar Monitor into my hands for further investigation crashes the game (Using Liveandr's Sandbox Menu to do so)
Banana Nomnom  [ophavsmand] 29. mar. kl. 13:34 
Thanks for reporting it, It has been fixed.
Tempestin 29. mar. kl. 11:08 
The status monitor is not displayed correctly. https://disk.yandex.ru/i/N_LpLc_SuBEm7w