安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









The reason why that's useful is because on every update of Steam, those sound files get replaced with the default files.
Keeping the original sound file does nothing as Steam isn't addressing it anymore and again, with every update it gets replaced anyway.
If you don't want to execute this every time you can start Steam only with this script. Like this:
@echo off
start "" "C:\Program Files (x86)\Steam\steam.exe"
timeout /t 60 /nobreak >nul 2>&1
set "source_file=C:\Users\CJ\Documents\desktop_toast_default.wav"
set "destination_file=C:\Program Files (x86)\Steam\steamui\sounds\desktop_toast_default.wav"
copy /y "%source_file%" "%destination_file%"
exit
The 60 seconds timeout is necessary because Steam can make some updates and locks files for changes. When you create a shortcut to your script and you change the shortcut destination to C:\Windows\System32\cmd.exe /c <path_to_script> you can even put the shortcut in your taskbar instead of steam.