全面战争:战锤3

全面战争:战锤3

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Faction Potential Mayor Supremacy
   
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1 月 7 日 上午 10:36
8 月 18 日 上午 5:54
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Faction Potential Mayor Supremacy

在 Incata 的 2 个合集中
Total War Warhamer 3: Gameplay Mods
75 件物品
Multiplayer
77 件物品
描述
General description


This mod grants random bonuses to major AI factions, turning some of them into formidable forces.


This mod is the result of the interaction of several ideas. Due to the constant changes made by CA and the increasing ease of gameplay for players due to overpowered mechanics that only the player can use or that the AI doesn't know how to utilize, I created this mod. It grants random bonuses to major AI factions using the faction potential system, but expands it to consider all factions and various factors.


Mod Features


-The potential levels have been increased from 4 to 5 ranks. "The '/' means it's a random value between those two."

Level 1: (All minor factions, with some minor exceptions)
-No bonuses


Level 2: (20% of the major factions)
-Experience gained per unit: +50/0
-Experience gained per champion: +50/0
-Costruction cost: -33/0
-Recruitment cost: -25/0
-Aditional replenishment rate: +2/0
-Campaign Upkeep: -20/0
-Growth: +10/0
-Horde Growth: +10/0 (New)
-Extra economy: +20%/0 (New)
-Technology research rate: +5/0 (New)
-Increase army capacity: +1/0 (New)


Level 3: (30% of the major factions)
-Experience gained per unit: +100/+50
-Experience gained per champion: +100/+50
-Costruction cost: -66/-33
-Recruitment cost: -50/-25
-Aditional replenishment rate: +4/+2
-Campaign Upkeep: -30/-20
-Growth: +20/+10
-Horde Growth: +20/+10 (New)
-Extra economy: +40%/+20% (New)
-Technology research rate: +10/+5 (New)
-Increase army capacity: +2/+1 (New)
-Aditional unit recruitment: +1/0 (New)
Global aditional unit recruitment: +1/0 (New)
-Horde aditional unit recruitment: +1/0 (New)


Level 4: (30% of the major factions)
-Experience gained per unit: +150/+100
-Experience gained per champion: +150/+100
-Costruction cost: -99/-66
-Recruitment cost: -60/-30
-Aditional replenishment rate: +6/+4
-Campaign Upkeep: -40/-30
-Growth: +30/+20
-Horde Growth: +30/+20 (New)
-Extra economy: +60%/+40% (New)
-Technology research rate: +15/+10 (New)
-Increase army capacity: +3/+2 (New)
-Aditional unit recruitment: +1/+1 (New)
-Global aditional unit recruitment: +1/+1 (New)
-Horde aditional unit recruitment: +1/+1 (New)
-Global recruitment duration: -1/0 (New)
-Local recruitment duration: -1/0 (New)


Level 5: (20% of the major factions)
-Experience gained per unit: +250/+200
-Experience gained per champion: +250/+200
-Costruction cost: -100/-100
-Recruitment cost: -70/-60
-Aditional replenishment rate: +10/+8
-Campaign Upkeep: -60/-50
-Growth: +50/+40
-Horde Growth: +50/+40 (New)
-Extra economy: +100%/+80% (New)
-Technology research rate: +25/+20 (New)
-Increase army capacity: +4/+3 (New)
-Aditional unit recruitment: +3/+2 (New)
-Horde aditional unit recruitment: +3/+2 (New)
-Global recruitment duration: -2/-1 (New)
-Local recruitment duration: -2/-1 (New)


Miscellaneous


These changes ensure the supremacy of major factions over minor ones and provide a random boost to the AI, but not in a generic way like the handicap table does. Consideration has also been given to factions that don't use money and to hordes.


⚡ Support & Discover More Mods ⚡


Finally I created a paypal account in case anyone wants to thank me for my work in this way
Donate Paypal Incata[www.paypal.com]




Subscribing and adding to favorites is fine, but if you want other people to see the mods you like, after trying the mods if you like this press 👍. I see mods with 3000 downloads and only 80 reviews, that makes me☹️. People who are dedicated to modifications will appreciate it. Thank you.

Remember to take a look at the mods in my game collection, I use them all, but even if I only use a few the game will improve a lot, and it's completely modular.

-Collection of gameplay mods
-Visual collection and utilities
-All my mods total war tww3
-All my mods total war tww2


24 条留言
DaCookie 10 月 18 日 上午 9:52 
Works just turn off minor faction potential
Incata  [作者] 9 月 30 日 上午 1:43 
@奥威尔·切瑞先生 @JQK1212 It should work, although I don't normally use it.
奥威尔·切瑞先生 9 月 22 日 上午 9:41 
Can multiplayer games be used?
JQK1212 9 月 11 日 上午 1:38 
is it work?
DaCookie 8 月 16 日 上午 10:47 
I'll try with minor faction potential turned off and see what happens
DaCookie 8 月 16 日 上午 10:42 
After using this mod quite a bit I'm pretty sure it is applying the bonus to minor factions and not major
LazerKjell 6 月 18 日 下午 1:54 
i try play without and wich but honestly i dont know anymore how normaly goes being playing wich this mod to long
LazerKjell 6 月 18 日 上午 10:34 
@Incata i just looked at rpfm gives warning 70 % of mod probily does gonna need a update becuase changed som things in potential system
Incata  [作者] 6 月 18 日 上午 12:09 
@LazerKjell I don't know, I'll check my mods when I can.
LazerKjell 6 月 17 日 下午 4:50 
?