RimWorld

RimWorld

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Local's CE Antique Ordinance
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Mod, 1.5, 1.6
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5.759 MB
5 jan @ 13:06
22 aug @ 4:59
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Local's CE Antique Ordinance

I 1 samling av Local
Local's Combat Extended Antique Weapons
5 artiklar
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Buncha cannons

Combat Extended required.
Compatible with the Muzzle flash mod.

Medieval and early industrial artillery pieces, cannons and machine guns.
New types of ammunition and a few new research options.
46 kommentarer
vibius 23 sep @ 1:32 
I can't build some units after researching the technology.
Local  [skapare] 15 sep @ 1:53 
I couldn't replicate this issue
jagdpenguin 14 sep @ 20:00 
cannon shots disspear upon dropping, cant be put into storage (dont show up in menu)
JUSTIN HER 12 sep @ 16:27 
hi there seems to be a problem. it wont let me build the mountain cannon aswell as a few others. i have the research but it wont pop up in the build menu and i dont know if its because of another mod or because of some bug. im currently using it on 1.5
Vlad Draculea 31 aug @ 4:55 
even the bombard/mortar ai wouldn't be able to use? cuz ik in vanilla siege raids the AI does build its own mortar

also the mod i mentioned previously just adds a limited field of view to both player and ai pawns, basically doesn't let them see and hear stuff beyond a certain distance
Local  [skapare] 31 aug @ 4:18 
I have no idea how that mod works, the limited firing arc is a CE feature.

AI cant use any turrets as far as I know.
Vlad Draculea 31 aug @ 1:50 
is this compatible with NWN real fog of war mod? i feel like a limited line of sight might cause some targeting issues so just wondering, and also during raid siege does the AI make use of the artillery pieces?
Zacky 0.0 24 aug @ 8:00 
Boi, moster mortar is kinda unreachable, cause it uses reinforced barrel and rimworld component (Using Medieval overhaul's basic component)
(I said Kinda cause it might be possible from trading rng???)
AcetheSuperVillain 22 aug @ 23:27 
I really wish there was not-CE version. I like CE, but CE is bug.
Britdz 22 aug @ 6:09 
Anyway thanks mate