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Докладване на проблем с превода











In Essen it is somewhat protected by the 12 unit garrison and then starts recruitment of a 20 unit stack and a second army, the latter of which either parked beside Essen or moved on to Nagenhof.
Of course this only works with my army doing nothing in Mortheim the whole time, but it's still a nice AI behavior.
Here is a variant without loading a save-game, but starting a new campaign with each "recruitment" mod.
AI Ostermark recruitment at beginning of round 6, playing as Drycha.
- Start a new campaign for each mod.
(Loading a save-game internally seems to starts a new tick 1 for the game-engine, results are different from playing 6 rounds straight with each mod. This also introduces additional/different random elements, like faction potential, see 2nd "Better AI Army Builder" run.)
- Defeat Skaven army and settlement in Mortheim in round 1 (build the same buildings, techs and skills each time).
- Do nothing but hit End Turn until turn start of turn 6 and screenshot Ostermark armies.
AI Ostermark recruitment at beginning of round 5, playing as Drycha.
- Start a new campaign without any recruitment mod active.
- Defeat Skaven army and settlement in Mortheim in round 1.
- End turn for auto-save.
- Restart game with different Recruitment mod and load auto-save
(loading a save-game internally seems to starts a new tick 1 for the game-engine, results are different from playing 5 rounds straight with each mod).
- Do nothing but hit End Turn until turn start of turn 5 and screenshot Ostermark armies.