Ravenfield

Ravenfield

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Permanent Wrecks
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20 nov, 2024 @ 23:11
24 nov, 2024 @ 4:27
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Permanent Wrecks

Beskrivning
Makes destroyed vehicle wrecks stay forever. Block bridges, build floating platforms, use them as cover!


FAQ
Performance issues
  • Reduce wreck limit.
  • Reduce burning chance or disable particles entirely.
  • Disable shadows (I don't think it looks that bad).
  • Disable "Movable"
  • Modded vehicles may be too detailed or may use demanding effects. Try adding such vehicles to the blacklist.
  • Add small / less significant vehicles such as PROWLER atv to the blacklist.
Does it work on modded vehicles?
  • Yes.
Does it affect turrets?
  • Short answer is no. Depends on whether the turret spawns a "movable" body upon being destroyed. Vanilla turrets don't.
Vehicle spawners don't work
  • Spawner protection was added in v2 and is enabled by default.
117 kommentarer
Munashi 27 aug @ 14:32 
Some modded vehicles dissapear somewhy, can't see the pattern why.
zwitzerland 20 aug @ 19:39 
for some reason it's not working at all
jmhutchison2010 27 jul @ 19:43 
now i just need perma corpses
Goofygoober 20 jun @ 17:56 
Little Bonjaa... read the freaking description
"Does it work on modded vehicles? Yes."
☯Shadow☯ 13 jun @ 22:54 
make please permanent body ragdoll
coochiemaster123 5 jun @ 1:14 
dazzjazz you can install lemieux' gore mods and set the maximum allowed bodies to a large number and it should give out the same effect
DazzJazz 29 mar @ 20:41 
they should make one for perm bodies
Little_Bonjaa 11 mar @ 16:14 
does it work with vanilla+ vehicles
凯文QvQ KEVIN 9 mar @ 14:03 
can you make it invisible or disappear because other vehicles can hit the permanent wrecks
PhantomBravo 26 feb @ 19:38 
This mod works for the most part, but when it comes to vehicles that break into different parts when they are destroyed, only the "main" part of the vehicle despawns properly, and the rest stays on the battlefield permanently. For example, the turret and hull separate on the Vanilla+ tanks, and only the hull despawns, while the turret just remains on the ground for the rest of the game. A fix for this would be nice.