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Nahlásit problém s překladem















Cheers <3
Request: if there is a way to increase the heal amount.
Reason: seeing as they can take up the slot of a full 120 units of shieldsmen doubling their healing potential could be useful for both balance and use in battle.
thank you <3
the Author said people are free to use the model as they dont mod anymore
Balancing wise:
1/ Combat medic should be cheaper and in tier 1 (middle game and late game we could replace it with medic wagon) respected with its ability because as I said before, it takes more than 20m to revive a Halbert unit from haft into full HP, which is too much because 1 battle usually end at 20-25m.
OR you could keep 0.2% like the last update. or the unit is no worthy to take a slot in an army.
2/ Medic "ambulance" wagon: it should heal at least 3 units per time with 0.2% is okay :D