安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









The underground level is a little bit too labyrinthic and aimless, not really the typical 'lead by the hand' gameplay of HL2. What we're supposed to do with the batteries is also very cryptic.
The constant loud droning at the start plus the impossibility of lowering music volume made playing for several minutes terrible, but thankfully it went away after level transition. The next 'machinery' noise was less irritating. If you ever tweak this I recommend severely toning down these noises, just remove them after a couple minutes. Otherwise incredible stuff for only 37mb.
The end sequence kinda sucked. I think I was supposed to feel like a power house at the end, but didn't because of how vulnerable you actually are in the mech, not to mention the lack of healing items once you enter it.