Total War: WARHAMMER III

Total War: WARHAMMER III

312 คะแนน
Ordnance Targeting Fix
3
3
2
2
   
รางวัล
ชื่นชอบ
ชื่นชอบแล้ว
เลิกชื่นชอบ
units
แท็ก:  mod
ขนาดไฟล์
โพสต์
อัปเดต
564.479 KB
4 พ.ย. 2024 @ 8: 12pm
31 ก.ค. @ 10: 55pm
4 หมายเหตุการเปลี่ยนแปลง ( ดู )
อยู่ใน 2 ชุดสะสม โดย Jolc3r
Da boiz (no IEE)
45 รายการ
Da boiz (Old World Classic)
51 รายการ
คำอธิบาย
It bothered me that the other cannon targeting fix was using outdated vanilla values for the projectiles, so I fixed it. Also made bomb abilities, like Gunnery Wight's Pyromaniac, etc. target center mass since he tends to throw grenades to a spot no one is in (the opposite problem form vanilla cannons).

As opposed to the cannon targeting fix, I kept vanilla SEMs targeting the center, since in general they tend to do more DPS when splashing the center. No risk of overdamage because by the time they reload the unit should have reformed.

Makes cannon units with multiple cannon pieces target individual targets, spreading out damage instead of all firing at the same target, wasting damage and ammo.

If the other mod updates the values I will probably remove the cannon changes and keep the bomb throwing changes. I searched for other bombs abilities that didn't target center mass but couldn't find others, let me know if that isn't the case.
65 ความเห็น
Khazukan Kazakit-ha! 29 พ.ย. @ 4: 36pm 
yeah, it's a bit scary to be honest.
lol.
Jolc3r  [ผู้สร้าง] 29 พ.ย. @ 3: 58pm 
Its definitely a learning process, there are a lot of resources out there for getting started.

There's a lot of info hidden under the hood that explain things the game doesnt tell you.
Khazukan Kazakit-ha! 29 พ.ย. @ 2: 29pm 
and i feel like that i am way to stupid to start out with modding and things of that sort.
seems very complicated at times.
sorry for all the questions!:KneelingBow:
Khazukan Kazakit-ha! 29 พ.ย. @ 2: 27pm 
instantly upvoting this!
thank you for the bug report!
:steamthumbsup:
Jolc3r  [ผู้สร้าง] 29 พ.ย. @ 8: 35am 
Maybe the next update will fix it we'll see
Jolc3r  [ผู้สร้าง] 29 พ.ย. @ 8: 34am 
@HotPizza87 No, this is a hard coded/engine issue with fire and move. I made a bug report [community.creative-assembly.com] 7 months ago so it's doubtful it will be fixed.

You could upvote or make another bug report and hope it will be fixed, but I doubt it.
Jolc3r  [ผู้สร้าง] 29 พ.ย. @ 8: 26am 
Idk check on rpfm. If it edits projectiles_tables, specifically any artillery specific projectile (cannon balls, wight abilities, etc.) then it will not be compatible and you will need to merge changes.
Khazukan Kazakit-ha! 28 พ.ย. @ 10: 50am 
Khazukan Kazakit-ha! 28 พ.ย. @ 7: 37am 
you said this about the other mods.
Khazukan Kazakit-ha! 28 พ.ย. @ 7: 37am 
If the other mod updates the values I will probably remove the cannon changes and keep the bomb throwing changes. I searched for other bombs abilities that didn't target center mass but couldn't find others, let me know if that isn't the case.