Ravenfield
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Bot Loadout Manager
   
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Content Type: Mutators
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2024년 11월 3일 오전 4시 16분
2025년 5월 14일 오후 11시 43분
업데이트 노트 9개 (보기)

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Bot Loadout Manager

Panchuet님의 1 모음집
QOL and Realism Mutators
아이템 50개
설명
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Mod Overview
This mutator lets you customize bot loadouts by configuring probabilities for weapons and gear. It also improves gear distribution by allowing bots to carry three small gears or one large and one small gear—fixing the base game’s two-gear limit for bots. Finally, it uses true randomization logic to generate loadouts, eliminating the base game's weird, unreliable loadout strategies.

Guide
  • Bot Only Has One Weapon - This limits bots to either a primary or a secondary weapon, but not both. Ideal for scenarios like gang wars, police vs. gangs, or historical settings with flintlock pistols, etc.
  • No Duplicate Gear - Option to prevent multiple sabers, multiple grenades, and all others.
  • Randomize Player Loadout - Option to enable random loadouts for the player as well.
  • At Least One Weapon - Option as a fallback mechanism to ensure bots still have either a primary or a secondary weapon, despite chances.
댓글 40
BeeNooNim 2025년 11월 22일 오전 6시 17분 
I hope there is some kind of blacklist or whitelist to exclude/include certain weapons. I want bots to have their anti-armor weapons in 50% chance while having their manpads in 10% chance.
Highlander_Red 2025년 9월 11일 오전 3시 46분 
I wouldn't say it's obsolete Lemon caro, in the new update if used it just ignores the rarity system and still works as designed. I assume you use this to randomise the bots, whilst still using a player loadout. In my opinion it shines best when used to randomise the player loadout as well, and paired with a weapon pickup mutator. The satisfaction of getting a weapon from a killed enemy bot, after spawning in with two grenades and a dream is immense.
Lemon caro 2025년 9월 10일 오후 7시 44분 
this mutator has done well while it has lasted before becoming obsolete :steamthumbsup:
Panchuet  [작성자] 2025년 9월 9일 오후 3시 45분 
this mod still works, but weapon rarities are overwritten. it picks one weapon at random, so every weapon is equally likely and rarity weightings are ignored. a fix isn’t possible yet because steel hasn’t exposed weapon rarity data
BenjySS 2025년 9월 8일 오후 4시 06분 
Love this mod, but can you find out if this conflicts with the new Rarity System in the EA32 update? And fix that if it does?
Panchuet  [작성자] 2025년 5월 25일 오전 2시 39분 
cannot answer yet as that is still in testing
Highlander_Red 2025년 5월 24일 오전 9시 17분 
So how is this affected, or affects the new weapon rarity system in the Test branch?
snippyasitgoes1930 2025년 5월 13일 오후 8시 22분 
Apparently, this is the best mod to bypass certain maps that is scripted to use weapons that the creator either suggested or scripted into said map...
Panchuet  [작성자] 2025년 4월 18일 오후 9시 24분 
no. they're two entirely different mods...
KRAN 2025년 4월 18일 오후 9시 17분 
Could you add to this mutator your Better Bot Targeting mod?