Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
Lastly, you could probably add to your backpack/potion section etiquette about items on general, as it's essentially the same idea; who will best benefit from this Tesla crank or this revolver? It warrants a team discussion on the same way.
Fantastic job here and I hope new players enjoy the read and insight!
All I might add are a few clarifications. One is that the host benefitting bots with rep-ups is more useful in less full lobbies — ones with max players may want to consider partial or complete transfer to a repair player instead. You can say that breath-up doesn't benefit bots too, though that potion is usually beyond the scope of a beginner level.
The other is regarding the code — it's probably worth specifying that ships that have two gun consoles change the meaning of the digits a bit, but the left-to-right nature of the code is still sound. You could also clarify that the Espadon only uses 3 digits if you want, too. (1/2)