Company of Heroes 2

Company of Heroes 2

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(2 - 6) Sturm Assault
   
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Item Type: map
Maps: 3v3
Taggar: pm
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9.667 MB
2 nov, 2014 @ 13:12
5 nov, 2014 @ 18:19
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(2 - 6) Sturm Assault

I 1 samling av Harvey_Jewface
ATMOS
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Beskrivning
"The doom of a nation can be averted only by a storm of flowing passion, but only those who are passionate themselves can arouse passion in others." ~Adolf Hitler

A major re-working of my map "Sturm", "Sturm Assault" removes all bridges creating a more dynamic battlefield. New destruction elements, altered layout & textures make for a war-torn, rain soaked environment.

For more maps with heavy atmosphere and careful attention to detail, try my other maps "Lebensraum", "Rasputitsa" and of course the original "Sturm" for bridge chokepoints. Have fun fellas!

(2 - 4) Lebensraum

(2 - 6) Rasputitsa

(2 - 4) Sturm
16 kommentarer
breadd 10 jul @ 1:43 
30 minutes in, surprise 10x resources

my eyes water, my hands tremble, & my throat dry - with every victory comes a loss & this time, this map, has taken a part of my soul

rest in peace 32 churchills
911digger 10 jul @ 1:35 
Randomly makes you get max resources at like 30min lol
как добавить карту ?
cardonatraverzo55 18 jul, 2021 @ 7:13 
The map crashes during set up 2021-07-18
haha song cr7 6 apr, 2021 @ 9:01 
good
Sgt.Smug 22 sep, 2020 @ 15:38 
Framerate tanks pretty hard on this map.

Great atmosphere and balance, but once sh*t really hit the fan, I couldn't stay above 20 fps doing 3v3 max settings

Specs:

W10
GTX 1070
i7-7700K
16GB DDR4 RAM
Harvey_Jewface  [skapare] 1 aug, 2019 @ 15:17 
@Admiral Casual - very much enjoy your description, cheers for that... and glad it was a bloody affair.
Pondera the Radio Angel 31 jul, 2019 @ 11:29 
I am very much a fan of this. The river bisects the map into 2 distinct halves. The northern half features a small village that is very sensibly designed, and gives that team great advantages in urban fighting. A game of cat and also cat, if you will.

The southern half is all uphill, and is a muddy slog. with bullets, shells, bombs, and harsh language keeping one company for the entire hike.

There are a total of 3 chokes that I saw. Southern river crossing, middle land-bridge, and upper path. The southern crossing is a fool's errand, as red cover and movement speed debuff means that any attempt to break through there is going to involve plenty of corpses. The Middle land-bridge saw the most combat in my games, and the upper path is a place that I can see either opening a key flank, or being relentlessly walled off.

All in all, A+ creation, but pretty much all of Harvey's work is at least the level of a Catholic A.
Vektoren㋡ 25 nov, 2017 @ 4:16 
氷(」’ω’)」オォオォオ!!!ウウゥゥアアォオ!!!!!!蔽お!
kevin 26 aug, 2017 @ 21:03 
gracias a gente como ustds creadores, me diverti mucho