Slay the Spire

Slay the Spire

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Upgradeable Events
   
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30.10.2024 klo 0.54
28.3. klo 23.16
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Upgradeable Events

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Upgradeable Events is a mod which allows you to drink Blessing of the Forge potions during events to give your options a powerful boost. ALL base game events are supported*.

Most events can only be upgraded during a certain screen. When an event can be upgraded, every Blessing of the Forge potion you have will have a subtle visual effect around it to let you know there's an upgrade available.

The upgraded variants of events are designed to be vanilla-friendly, yet unique as possible. You are encouraged to experiment to discover your favorite upgrades!

This mod supports most of the Better events from Nichalis' BetterMod series, with the exceptions of A Better Sensory Stone, A Better Note, and A Better Lab (our mods are still technically compatible, but those three events don't have upgrades).

You can view the code for this mod on GitHub[github.com].


*except the Neow event. Why would you have a Blessing of the Forge on floor 0?
21 kommenttia
i wanna be the soul! 29.6. klo 3.42 
this is really stupid
pgames-food 10.5. klo 1.53 
nice idea :)
Cany  [tekijä] 20.4. klo 13.32 
@Someguy6 you're right, it just gives double gold. Sorry the upgraded event text doesn't clarify that!
Someguy6 20.4. klo 12.17 
What does this do for the Mysterious Sphere (two Orb Walkers fight for a rare relic) event? I can't seem to tell. Looking at the github I think it says it gives double gold, but I'm not very familiar with javascript.
Cany  [tekijä] 28.3. klo 23.19 
@财神爷苏维埃分爷 感谢您提交错误报告。我刚刚更新了模组,将 Calling Bell 和 Tiny House 从该活动的奖励中移除,因为它们导致了战斗奖励屏幕出现问题。
财神爷苏维埃分爷 28.3. klo 22.13 
是3377个小屋子
财神爷苏维埃分爷 28.3. klo 22.10 
心灵绽放事件升级后给boss遗物那个,如果给的是小屋子会给几百个小屋子
Cany  [tekijä] 23.12.2024 klo 10.50 
@25fan You're right, that would be an improvement. I'll update it a bit later. Thanks for the feedback.
25fan 23.12.2024 klo 10.36 
Perhaps it should, like the option in Mind Bloom, say "Heal to full HP", then?
Cany  [tekijä] 21.12.2024 klo 17.12 
Winding Halls is working as intended, although the second option's healing change can be unintuitive. What it does is give you a full heal, so if you're only missing a few points of HP, the option will change to heal you exactly to full, meaning the number can actually decrease as a result.

Example: The default option heals you for, say, 14 HP. You are at 74/80 HP. Upgrading the event will turn that option into a 6 HP heal, which seems worse but it's basically the same. On the other hand, if you were at 24/80 HP, that 14 HP would turn into 56 HP.