边缘世界 RimWorld

边缘世界 RimWorld

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Optimization: Leathers - C# Edition 简中汉化
   
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Translation, 1.5, 1.6
标签: 1.7
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768.932 KB
2024 年 10 月 29 日 下午 9:00
2024 年 10 月 30 日 上午 3:40
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Optimization: Leathers - C# Edition 简中汉化

描述
原Mod整合了原版游戏内绝大部分无人在意的皮革类型,根据对应的生物体型归纳为以下四种:
  • 轻薄皮革
  • 普通皮革
  • 厚重毛皮
  • 传奇皮革
原版环境下,只有敲击兽会产出传奇皮革,原Mod还为虫族新增了一种名为甲壳质的皮革产出。

注意事项:
  1. 原Mod应当在所有添加了新生物的Mod后加载,以确保其功能正常生效。

  2. 原Mod只是归纳了 大部分生物 相关的皮革产出, 并非 将游戏内所有皮革都强制替换为上述四种,所以你仍然能见到部分特定类型的皮革,这是为了兼容性的考量,但至少你的仓库不会被乱七八糟的各种皮革大量占用了。

  3. 你可以在Mod设置中调整某种生物的产出皮革类型,例如直接取消掉屠宰虫族的甲壳质产出。

  4. 需要重启游戏以使修改生效。

  5. 已知冲突Mod:Simple chains LeatherMedieval Overhaul

  6. 本Mod只含有文本文件,你应当同时订阅原Mod。
3 条留言
Teralitha 2024 年 12 月 4 日 下午 6:27 
3. You can adjust the leather type produced by a certain creature in the Mod settings, such as turning off the chitin production of the Zerg.
4. Known Conflict Mods: Simple chains Leather; Medieval Overhaul.
5. This Mod only contains text files, you should also subscribe to the original Mod
Teralitha 2024 年 12 月 4 日 下午 6:25 
Things to note:
1. The original Mod should be loaded after all Mods that add new creatures to ensure that their functions work properly.
2. The original Mod only summarizes most of the biological-related leather output. It does not force all the leather in the game to be replaced by the above four types, so you can still see some specific types of leather. This is for compatibility reasons, but at least Your warehouse will not be occupied by a large number of messy leathers
Teralitha 2024 年 12 月 4 日 下午 6:24 
Translated: The original Mod integrates most of the leather types that no one cares about in the original game, and is summarized into the following four types according to the corresponding biological body types.
1. Thin leather
2. Ordinary leather
3. Thick fur
4. Legendary leather
In the original environment, only Knock Beasts would produce legendary leather. The original Mod also added a new leather production called Chitin for the Zerg