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Script vs. class name mismatch (Species/LaranSpecies)
Parsing LaranSpecies
Compile aborted due to errors.
Failure - 1 error(s), 0 warning(s)
idk if i've written it incorrectly or do i need all the other uc files (gibs and voicepack) to make it work?
class LaranSpecies extends SoldierSpecies; //make class name your characters name followed by species.
defaultproperties
{
SleeveTexture=Texture'Texture'Laran_Textures.SleevesLaran'' //This will be view model arm texture we will go over this later
DetachedArmClass = class'SeveredArmPolice' //make this the name of your arm gib class when you make it
DetachedLegClass = class'SeveredLegPolice' //make this the name of your leg gib class when you make it
}