Left 4 Dead 2

Left 4 Dead 2

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Gun Reload Time Modifier
   
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22 okt, 2024 @ 9:43
12 mar @ 6:49
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Gun Reload Time Modifier

I 2 samlingar av skysky199
Script List
148 artiklar
Script List <Modification>
20 artiklar
Beskrivning
--僅於區域/專用伺服器生效--
--Works on local/dedicated servers only.--

變更槍的換彈時間
※並非修改武器腳本實現
※當設定值與槍的預設值差太大, 進行換彈時使用推會導致動畫出錯, 無法解決

霰彈槍的換彈時序:
Start time → 子彈+1 → 滿了? No → Insert time → 子彈+1 → 回到 "滿了"
             Yes → End time → 換彈結束

Modifier for reload duration of guns.
※This is not achieved by using weapon scripts.
※If the setting values differ too much from the default values of guns, the reload animation will glitch when shoving during reloading, and there’s nothing I can do about it.

Reload process of shotguns:
Start time → Bullet+1 → Full? No → Insert time → Bullet+1 → Back to "Full"
              Yes → End time → Reload end

Setting file path:
\ems\gunreloadtimemodifier\settings.tbl

Default settings (in seconds):
{
weapon_smg = 2.235
weapon_smg_silenced = 2.235
weapon_smg_mp5 = 3.05
weapon_shotgun_chrome =
{
Start = 0.475
Insert = 0.5
End = 0.6
}
weapon_pumpshotgun =
{
Start = 0.475
Insert = 0.5
End = 0.6
}
weapon_shotgun_spas =
{
Start = 0.475
Insert = 0.375
End = 0.7
}
weapon_autoshotgun =
{
Start = 0.633
Insert = 0.38
End = 0.675
}
weapon_rifle = 2.2
weapon_rifle_ak47 = 2.357
weapon_rifle_desert = 3.333
weapon_rifle_sg552 = 3.4
weapon_hunting_rifle = 3.125
weapon_sniper_military = 3.333
weapon_sniper_scout = 2.9
weapon_sniper_awp = 3.67
weapon_grenade_launcher = 3.333
weapon_rifle_m60 = 2.381
weapon_pistol =
{
Normal = 1.67
Empty = 2.0
Dual = 2.33
DualEmpty = 2.5
Incap = 2.083
IncapEmpty = 2.5
IncapDual = 2.917
IncapDualEmpty = 3.125
}
weapon_pistol_magnum =
{
Normal = 1.633
Empty = 2.0
Incap = 2.04
IncapEmpty = 2.5
}
}

※沒用到的設定可設為 0 或 刪除
※Unused settings can either be set to 0 or deleted.

Reference:
1. [VScript] Weapon Timer Enforcer
4 kommentarer
skysky199  [skapare] 24 sep @ 6:56 
@ngbnguyen4

Works for me.
And normally, it shouldn't be the case that some maps are invalid while others are valid.
ngbnguyen4 24 sep @ 6:36 
The mod does not work in the first chapter of The Passing and some other maps, no conflicts appear.
lh2ltjh1321 1 sep @ 23:51 
解决了,应该是瞎改文本格式导致的
lh2ltjh1321 1 sep @ 23:22 
没有作用,也没有显示模组冲突,前置也下载了