PAYDAY 2
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DSOD Build list
由 BABO! 制作
List of DSOD Builds I use. Some are from other players. This is an archive of my builds for personal use and also a place for me to write down tips for new players.
The majority of the builds are either from or inspired by Kevkild.
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Notes/ Changelog
- I play DS and DSOD, but I'm not a hardcore DSOD player. That's why some of these builds are meme builds. That said, I try to make all my builds DSOD viable. (2 shot armor, breakpoints, nine lives aced, etc.)

- I don't play Payday2 as often anymore, so I lost steam while putting this guide together and didn't add my stoic builds to this guide and also didn't bother to add explanations to some of the builds. If any of you want tips on some of the builds or want alternatives, please leave a comment.



Changelog
- 2024/12/10 : added more detailed description for the Hacker perkdeck due to request.
- 2024/12/18 : removed beginner tips for builds.
- 2025/04/15 : spelling error fixed
- 2025/05/27 : added simple ar(hacker), double sniper(anarchist) and crossed out builds that i no longer use.
- 2025/06/16 : added some comments about why the builds were crossed out.
Hacker Perk Deck
Hacker is nice because it basically stuns all the enemies around you. It requires you to be extra aggressive because of the cooldown of pECM and the mechanics of the perkdeck. Therefore, I tend to use spammy weapons such as akimbo smg's or LMGs.

* It's also nice for trying crazy/unique weapons since you have high dodge and the pECM.

Some tips:

- How do I use the perk deck?
When you activate pECM, killing enemies affected by it will heal you. Also, each kill reduces the cooldown by 6 seconds.

- What equipment should I use?
First aid kits (FAKs) are used for tanking damage or preventing downs through the "uppers" skill. place it down near you before doing something risky.
If you find yourself going down alot, it's ok to take medbags with you until you get used to the deck.

- What skills should I use?
I generally pair hacker with joker skills and sometimes hostage taker aced. sneaky bastard is useful if you want to max out dodge, but I'd recommend spending those points in dps etc.

- general play style:
  • Kill everything you see. Activate the pECM and kill atleast one to get the dodge bonus.
  • Everytime You use the pECM try to kill around 10 enemies. This will shorten the cooldown time for your next pECM.
  • Instead of waiting in a corner of the room and getting overrun by enemies, pop out of cover and activate the pECM to kill the enemies approaching.
  • Dodge is not god mode. Use cover at all times and use the pECM to safely kill the enemies.
  • When moving, think as if you're jumping from cover to cover. Instead of walking along a path, this should be like playing 'The floor is lava'.
  • If you need to do objectives or your in a situation, place down a FAKs and utilize the uppers skill. (Example for Fixing a drill: Kill most enemies with pECM -> place down a FAKs near the drill. -> fix the drill. -> if you get shot move back to cover. (if you couldn't react in time, the FAKs will save you) -> If you finished the drill and need some health, use the FAKs and go back to cover.)
    IMPORTANT: There is a cooldown time for the uppers skill. You cannot have infinite health by placing several down.
┠ Simple AR


due to akimbo-smgs crashing the game, I've started to use ARs way more.

[Equipment]
- Two-piece Suit
- pocket ECM
- First aid kit
- buzzer

[Lion's Roar Rifle]
- Precision Barrel
- The Bigger the Better Suppressor
- Accuracy Boost
- Compact laser module
- 45 degree ironsights
- Speculator Sight


[AK GEN 21 Tactical submachine gun]
- Rami Suppressor
- Concealment Boost
- AK Rubber Grip
┠ Akimbo-SMG ammo no inspire

Kevkild's Build. Slightly modified the weapons.
[Equipment]
- Two-piece Suit
- pocket ECM
- Ammobags
- buzzer

[Akimbo CR 805B Submachine Guns] - 24 Conceal
- Short Barrel
- Rami Suppressor (Medium Suppressor, Medved R4 also works)
- Concealment Boost
- Auto Fire
- Compact Laser Module
- Speed Pull Magazine

[5/7 AP Pistol] - 31 Conceal
- TiN Treated Barrel
- Champion's Suppressor
- Concealment Boost
- Medved R4 Laser Sight (personal taste)
- Extended Magazine

* if you don't mind the slow reload, use the expert mag or L5 mag on the akimbos and swap the suppressor on the 5/7 for a flash hider
┠ Akimbo-SMG FAKs With inspire


Kevkild's Build. Slightly modified the weapons.
[Equipment]
- Two-piece Suit
- pocket ECM
- First aid kits
- buzzer

[Akimbo AK Gen 21 Tactical SMGs] - 25 Conceal
- The Bigger the Better Suppressor
- Accuracy Boost
- Auto Fire
- Compact Laser module
- AK Rubber Grip

[Akimbo Para Submachine Guns] - 25 Conceal, Alternative option
- Rami Suppressor
- Concealment Boost
- Auto Fire
- Aftermarket Shorty
- Compact laser module
- Skeletonized AR Grip
- Orthogon Lower Receiver
- CAR Quadstacked Mag
- Orthogon Upper Receiver

[5/7 AP Pistol] - 30 Conceal
- TiN Treated Barrel
- Flash Hider
- Concealment Boost
- Medved R4 Laser Sight (personal taste)
- Extended Magazine
┠ Akimbo-SMG with Viper Gas


The outfit is how I feel when I use this build
* You could use Grinder instead for lower difficulties.
[Equipment]
- Two-piece Suit
- pocket ECM
- Ammobags
- buzzer

Configuration 1
- better Grenade launcher
[Akimbo AK Gen 21 Tactical SMGs] - 21 Conceal
- MG8 Precision Barrel
- Rami suppressor (can use medium or Medved R4)
- Stability Boost
- Compact laser Module
- Verge AK Grip

[Basilisk 3V Grenade Launcher] - 21 Conceal
- Concealment Boost
- Venomous Mod Set

Configuration 2
- better guns
[Akimbo CR 805B Submachine Guns] - 19 Conceal
- Medium Barrel
- Rami suppressor (can use medium or Medved R4)
- Stability Boost
- LED Combo
- L5 Magazine or Expert Mag

[Compact 40MM Grenade Launcher] - 23 Conceal
- Viper Grenade
- Concealment Boost
┠ Akimbo-SMG sniper (255 DMG)

Used to be an anarchist build
[Equipment]
- Two-piece Suit
- pocket ECM
- First aid kits
- buzzer

[Akimbo Micro Uzi Submachine Guns]
- Rami Suppressor
- Concealment Boost
- Auto Fire
- Compact laser module

[Pronghorn Sniper Rifle]
- Longshot Suppressor
- Concealment Boost
- Compact laser module
- Iron Sights
- Stakeout Stock

Awful build. But fun to use.
┠ Revolvers & FAKs

A fun build. Not really good.Alternate fire Akimbo mod makes this nice

[Equipment]
- Two-piece Suit
- pocket ECM
- First Aid Kits
- buzzer

[Akimbo Kahn .357 Revolvers] - 25 Conceal
- Railed Barrel
- IPSC Compensator
- Concealment Boost
- Micro laser
- Ergogrip

[5/7 AP Pistol] - 30 Conceal
- TiN Treated Barrel
- Flash Hider
- Concealment Boost
- Medved R4 Laser Sight (personal taste)
- Extended Magazine
┠ Akimbo STRYK 18c pistols


Kevkild's Build. modified some of the skills and gun mods
[Equipment]
- Two-piece Suit
- pocket ECM
- First aid kits
- buzzer

[Akimbo STRYK 18c Pistols] - 27 Conceal
- Velocity Compensator
- Concealment Boost
- Polymer Flashlight
- Ergo Grip
- Extended Magazine

[5/7 AP Pistol] - 30 Conceal
- TiN Treated Barrel
- Flash Hider
- Concealment Boost
- Medved R4 Laser Sight (personal taste)
- Extended Magazine
┠ Minigun because why not


[Equipment]
- Two-piece Suit
- pocket ECM
- Ammobags
- buzzer

[Vulcan Minigun] - 12 Conceal
- The Stump Barrel
- Concealment Boost
- I'll Take Half That Kit
- Compact laser module

* If you want a decent gun, use the akron.
[Akron HC Light Machine Gun] - 12 Conceal
- Stability Boost
- Aureate Exclusive Set
- Compact laser module
- Speculator Sight

[Compact-5 Submachine Gun] - 30 Conceal
- Rami Suppressor (medium or Medved also works)
- Concealment Boost
- Sehr Kurze Barrel
- Straight Magazine
- Adjustable Stock
┠ Quad ECM v2


Use the ecms to stun a large area. Sometimes useful for turrets

[Equipment]
- Two-piece Suit
- pocket ECM
- ECM
- buzzer

[Akimbo AK Gen 21 Tactical SMGs]
- The Bigger the Better Suppressor
- Accuracy Boost
- Auto Fire
- Compact laser module
- AK Rubber Grip

[5/7 AP Pistol]
- TiN Treated Barrel
- Flash Hider
- Concealment Boost
- Medved R4 Laser Sight (personal taste)
- Extended Magazine
IZHMA


Not a meta build but fun to use.

<reason for crossing out>
damage falloff made every shotgun less viable a while ago. the IZMHA build is still usable, but you may find it difficult to use in open maps.
My method of using it is to fight near cover indoor, with the pECM until I get hit. once I get hit I take cover for unseen strike. after that, it melts everything.

[Equipment]
- Two-piece Suit
- pocket ECM
- ECM
- buzzer

[IZHMA 12G Shotgun]
- 000 Buckshot
- Short Barrel
- The Silent Killer Suppressor
- Concealment Boost
- Auto Fire
- Takita Charging Handle
- Hollow handle
- Compact laser module
- AK Rubber Grip
- Big Brother Magazine
- See More Sight
- Skeletal Stock
- Takita Railed Cover

[The Judge Shotgun]
- HE Round
- The Silent Killer Suppressor
- Concealment Boost
- Compact laser module
- Custom Reinforced frame
Quad ECM v1


Utility build lacked DPS so got replaced.

[Equipment]
- Two-piece Suit
- pocket ECM
- ECM
- buzzer

[Tempest-21 Rifle] - 25 Conceal
- The Bigger the Better Suppressor
- Stability Boost
- Auto Fire
- Compact laser module
- Speed Pull Magazine
- 45 Degree Ironsights
- Specular Sight

[5/7 AP Pistol] - 30 Conceal
- TiN Treated Barrel
- Flash Hider
- Concealment Boost
- Medved R4 Laser Sight (personal taste)
- Extended Magazine

Tips
  • Only good for maps like hoxton breakout day 1, beneath the mountain etc.
  • don't expect to kill alot. focus on ECM and stunning the area for your teammates. You should be the one doing the objective.
DB Grimm


<reason for crossing out>
Le cringe

[Equipment]
- Two-piece Suit
- pocket ECM
- First Aid Kits
- buzzer

[Brothers Grimm 12G Shotguns ] - 21 Conceal
- Tombstone Slug RIP DB
- Shark Teeth Nozzle
- Concealment Boost
- Auto Fire
- Little Brother Foregrip
- Big Brother Magazine

[Tatonka Submachine Gun] - 23 Conceal
- Takitka Muzzle Brake
- Concealment Boost
- Auto Fire
- LED Combo
- AK Rubber Grip
- Speculator Sight
- Takitka Telescopic Stock
Anarchist Perk Deck
The anarchist Perk Deck is an armor based perk deck. To be exact, it is an armor-gating perk deck. Which means it relies on regenerating a small bit of armor before getting hit.

There are mainly 3 ways to regenerate armor.
  1. Auto regen : Cooldown is based on the type of armor used. two-piece suit being the fastest.
  2. Bullseye skill : hitting a headshot will regen 5 armor. no need for bullseye aced. cooldown: 5 sec
  3. Damaging enemies : Part of the perk deck, unlocked by the last card('lust for life'). 10 armor after dealing damage. cooldown : 1.5 sec

There is also an important feature of this perk deck that you should be aware of.
Blitzkrieg Bop : Also known as 2-second god mode, this is part of the perkdeck. When your armor breaks, you are given 2 seconds of invincibility. cooldown: 15sec

Anarchist pairs well with 'Berserker' based builds.
┠ Frenzy Sniper w/ Inspire Aced


Kevkild's build Some skills and weapon modification changed
[Equipment]
- Two-piece Suit
- Concussion Grenades
- Medbags
- Ice pick

[R700 Sniper Rifle]
- Medium Barrel
- Total Ammo Boost
- LED Combo
- Signature Magnifier Gadget
- Speculator Sight
- Tactical Stock

[CR 805B Submachine Gun]
- The bigger the better suppressor
- Stability Boost
- Auto Fire
- LED Combo
- Speed Pull Magazine
- Signature Magnifier Gadget
- Speculator Sight
┠ Berserker Sniper


Kevkild's build
[Equipment]
- Two-piece Suit
- Molotov cocktail
- Medbags
- Ice pick

[Labensauger .308 Sniper Rifle]
- Gedampfter Barrel
- Concealment Boost
- Compact Laser Module
- Subtiler Grip
- 45 Degree Ironsights
- Specular Sight

[Krinkov Submachine Gun]
- The bigger the better suppressor
- Concealment Boost
- Scope Mount
- Aluminum Foregrip
- Compact Laser Module
- AK Rubber Grip
- Low Drag Magazine
- Speculator Sight
- Takitka Telescopic Stock
- Takitka Railed Cover
┠ AR/LMG

[Equipment]
- Two-piece Suit
- Molotov cocktail
- Medbags
- Buzzer

[Bootleg Rifle]
- AML Barrel
- Rami Suppressor
- Accuracy Boost
- Stealth Laser Module
- Titanium Skeleton Grip
- Speculator Sight
- Wide Stock

[Lion's Roar Rifle]
- Precision Barrel
- The Bigger the Better Suppressor
- Accuracy Boost
- Compact laser module
- 45 Degree Ironsights
- Speculator Sight

[5/7 AP Pistol]
- TiN Treated Barrel
- Flash Hider
- Concealment Boost
- Medved R4 Laser Sight (personal taste)
- Extended Magazine
┠ Double Sniper


Use the Amaroq for dozers and specials and use the north star for normal enemies.
the ammo bags are for insurance.

[Equipment]
- Two-piece Suit
- Molotov Cocktail
- Ammobags
- Ice pick

[Amaroq 900 Sniper Rifle]
- Qanuk Barrel
- Ice Cap Suppressor
- Dire Speedbolt
- Stability Boost
- Snowbound shell Rack
- LED Combo
- Akhlut Magazine
- Signature Magnifier Gadget
- Speculator Sight


[North Star Sniper Rifle]
- Tiwaz Silencer
- Accuracy
- LED Combo\
- Rubber Grip
- Signature Magnifier Gadget
- Biometric Analyzer
- war-torn Stock
┠ Akimbo smg sniper (Zerk)


Zerk with the molotov. Use the Sniper for long-range engagements and shields. Also, Graze helps with ammo.

[Equipment]
- Two-piece Suit
- Molotov cocktail
- Medbags
- Ice pick

[Akimbo AK Gen 21 Tactical SMGs]
- MG8 Precision Rifle
- The Bigger the Better Suppressor
- Concealment Boost
- Auto Fire
- LED Combo
- Verge AK Grip

[North Star Sniper Rifle]
- Tiwaz Silencer
- Concealment Boost
- Stealth laser module
- Ursa Minor Grip
- 45 Degree Ironsights
- Cynosura Iron Sights
- Folding Stock

Important!
This build goes against one of the most important rules of builds because it's a hybrid build (akimbo and sniper) that also has better alternatives (primary snipers like the contractor is way better)
However, this is one of my favorite builds. I like snipers with graze but I also love the braindead gameplay of akimbo SMGs. The sniper is good for shields and long range encounters while the akimbo helps clear rooms in a pinch.
Use the akimbo for a while and then uses graze to fill up on ammo. graze and the ammo efficiency of the gen21's allows you to stay ammo positive as long as you're clicking heads. I like to think of this build as the less-brain-dead version of a 'Hacker with akimbo SMGs and ammobags' build.


┠ C4 Tempest

[Equipment]
- Two-piece Suit
- Concussion Grenade
- Tripmines
- buzzer

[Tempest-21 Rifle]
- The Bigger the Better Suppressor
- Stability Boost
- Auto Fire
- Stealth laser module
- Speed Pull Magazine
- 45 Degree Red dot sight
- See more sight

[The Judge Shotgun]
- HE Round
- The Silent Killer Suppressor
- Concealment Boost
- Compact laser module
- Custom Reinforced frame

┠ High Damage Sniper w/ Tripmines


Inpired by a Kevkild video/ a friend using tripmines during a hiest.
[Equipment]
- Two-piece Suit
- Concussion Grenades
- Tripmines / Medbags
- Ice pick

[R700 Sniper Rifle] - 16 Conceal
- Short Barrel
- Accuracy Boost
- Compact laser module
- Speculator Sight
- Tactical Stock

[Micro Uzi Submachine Gun] - 28 Conceal
- Competitor's Compensator
- Concealment Boost
- Auto Fire
- Medved R4 Laser Sight

┠ Akimbo Stryk zerk


Kevkild's Build.
[Equipment]
- Two-piece Suit
- Molotov cocktail
- Medkit
- buzzer (Ice pick is better but I just use the buzzer here)

[Akimbo STRYK 18c Pistols]
- Jungle Ninja Supressor
- Stability Boost
- Micro laser
- Ergo Grip
- Extended Magazine

[5/7 AP Pistol]
- TiN Treated Barrel
- Champion's Supressor
- Concealment Boost
- Medved R4 Laser Sight (personal taste)
- Extended Magazine
┗ Akimbo VD-12


[Equipment]
- Two-piece Suit
- Concussion Grenade
- Medbags
- Buzzer

[Akimbo VD-12 Shotguns]
- 000 Buckshot
- Long Barrel
- The Silent Killer Supressor
- Stability Boost
- Auto Fire
- LED Combo
- Straight Grip

[The Judge Shotgun]
- AP Slug
- The Silent Killer Suppressor
- Accuracy Boost
- Stealth Laser Module
- Custom Reinforced Frame

you could add Berserker to make it even more deadly.
Crit Fox sniper


<reason for crossing out>
The build was replaced by the 'double sniper build'
I found that I like to use this build to fend off specials and dozers from a distance. and that means that I wasn't really picking up ammo.
because of this, I decided to use a higher damage sniper paired with a lower damage sniper and ammobags. the new build is considerably weaker in close-quarter-combat, but in a long distance map with sightlines to spawns (i.e. panic room, counterfeit etc) I think the new build is better.

[Equipment]
- Two-piece Suit
- Concussion Grenades
- Medbags
- Ice pick

[Desertfox Sniper Rifle]
- Silenced Barrel
- Accuracy Boost
- Stealth laser Module
- Signature Magnifier Gadget
- Biometric analyzer

[Signature Submachine Gun]
- Rami Supressor
- Stability Boost
- Auto Fire
- Short Foregrip
- LED Combo
- Extended Magazine
- Signature Magnifier Gadget
- Speculator Sight
- Wide Stock
High damage Sniper w/ Inspire Aced


another older Kevkild build

<reason for crossing out>
This build works but felt weak at times. Therefore I stopped using it. it's still very viable as a high dmg sniper build. especially if you only have the Platypus and none of the DLC snipers.
But for me, I prefer the 255 dmg sniper frenzy build over this. If you have a 255 damage sniper or a 500 damage sniper you want to use, this is a build you can use.

[Equipment]
- Two-piece Suit
- Concussion Grenades
- Medbags
- Ice pick

Primary Weapon Options
You can use any sniper above 255 damage. Just keep in mind that high damage = less ammo pickup.
[Repeater 1874 Sniper Rifle]
- Long Range Barrel
- Stability Boost

[R700 Sniper Rifle]
- Stability Boost
- LED Combo
- Signature Magnifier Gadget
- Speculator Sight
- Tactical Stock

[Rattlesnake Sniper Rifle]
- Long Barrel
- Total Ammo Boost
- LED Combo
- Signature Magnifier Gadget
- Speculator Sight
- Tactical Aluminum Body (It looks cool)

Secondary Weapon Options
whatever you want. here are a few SMG's I use in this build.

[CR 805B Submachine Gun]
- Competitor's Compensator
- Accuracy Boost
- Auto Fire
- LED Combo
- Speed Pull Magazine
- Speculator Sight

[Krinkov Submachine Gun]
- Taktika Muzzle Brake
- Stability Boost
- Scope Mount
- Moscow Special Rail
- LED Combo
- Verge AK Grip
- Speed Pull Magazine
- Speculator Sight
- Classic Stock

[Mark 10 Submachine Gun]
- Marmon Compensator
- Accuracy Boost
- Railed Handguard
- LED Combo
- Speed Pull Magazine
- Speculator Sight
- Skeletal Stock

[Compact-5 Submachine Gun]
* ammo efficient secondary example
- Competitor's Compensator
- Stability Boost
- Polizei Tactical Barrel
- LED Combo
- Straight Magazine
- Adjustabe Stock (for style)
Leech Perk Deck
┠ Akimbo VD-12


Inpired by a Thekknowley video
[Equipment]
- Two-piece Suit
- LEech ampule
- FAKs
- Buzzer

[Akimbo VD-12 Shotguns] - 14 Conceal
- 000 Buckshot
- Long Barrel
- The Silent Killer Supressor
- Stability Boost
- Auto Fire
- LED Combo
- Straight Grip

[The Judge Shotgun] - 30 Conceal
- AP Slug
- The Silent Killer Suppressor
- Accuracy Boost
- Stealth Laser Module
- Custom Reinforced Frame
High damage Sniper w/ Inspire Aced


another great Kevkild build

<reason for crossing out>
I prefer anarchist with snipers. The build is solid.

[Equipment]
- Two-piece Suit
- Leech Ampule
- FAKs
- Buzzer

[R700 Sniper Rifle] - 16 Conceal
- Short Barrel
- Accuracy Boost
- Compact laser module
- Speculator Sight
- Tactical Stock

[AK Gen 21 Tactical Submachine Gun] - 26 Conceal
- Rami Suppressor (Medium or Medved)
- Concealment Boost
- Auto Fire
- Compact laser module
- AK Rubber Grip
- Speculator Sight
Equipment Explained
FAKs / Medbags
  • FAKs with the 'Uppers' skill Aced automatically uses a FAKs that was placed near you when you go down. preventing you from going down. great for health based builds.
  • Medbags reset your remaining downs left. It is a waste to use them for health in most situations. Revenant skill based builds or Leech builds sinergize well with medbags. otherwise, it is normal to pair these with non-health based builds such as anarchist or beserker skill based builds.

Ammobags
  • Pair them with 'Bullet Storm' for unlimited ammo for short durations.
  • Good for spawn camping enemies because you don't have to worry about not being able to reach the ammo drops beyond the map. (i.e. Panic room roof, Heat street extraction etc.)

Trip Mines and Shaped Charges
  • Tripmines in detection mode will highlight enemies. Great for wall-piercing guns such as snipers.
  • Tripmines with the 'Fire Trap' skill are good for preventing enemies from turning off the power etc. place them on the floor in front of the powerbox.
  • Shaped charges are nice alternatives to drilling/sawing stuff. Use the 'more firepower' skill to get a maximum of 6 shaped charges.

ECM
  • With the 'ECM overdrive' skill Aced, these can be used to Open doors.
  • 'ECM Specialist' basic allows you to place 2 ECMs.
  • ECM Feedback turned on will make the enemy turret shoot the enemies instead of you. good for surviving open maps with turrets.

Sentry Gun
  • As they are basically a Stationary Joker, they are great at taking some of the aggro off of you.
  • Not very good in DW/DS/DSOD because of the higher enemy damage. you need to place them strategically in those difficulties. On the other hand, sentry guns in lower difficulties can make a heist super easy.
Older builds
10 条留言
BABO!  [作者] 11 月 2 日 下午 6:48 
saw it! love the way you learned about the breakpoints and how you modified the build!
nullgrym 10 月 30 日 下午 12:20 
Gave you credit because I used your build as a base for my own, thank you so much for the insane build!
Corporal Shephard 6 月 16 日 上午 1:44 
ah aight,thanks. You guessed right abt the fact that im new. I did play a few years back but surely forgot abt how infamy works with skills
BABO!  [作者] 6 月 16 日 上午 1:35 
@Shay
from bottom to top, I did Basic/aced/aced/aced. I see that your new to the game. (welcome!) So, I'm assuming that you have 0 infamy.

Once you hit level 100, You'll have the option to go 'infamous'. This will add 1 level to your 'infamy'. After doing this once, you'll use less skill points to get tier 4.

for now though I suppose you could unselect 'duck and cover aced' and use those points to get hostage taker. FYI hostage taker is just a preference and isn't really needed so you could just spend those points somewhere else too.

(look at builds like the anarchist Berserker sniper, many builds use the same skill points.)
BABO!  [作者] 6 月 16 日 上午 1:24 
the fox was replaced by the double sniper build. It always had an ammo problem because of it being a 500dmg sniper, while also being a little weak for dozer killing. also, the fact that I usually used that build for long distance dozer/special clearing made it even more difficult to replenish ammo.

So now I use the amaroq sniper as the 'special killer' while using the secondary sniper for commons with ammobags.
The fox sniper build is still fine if you can land good graze shots and pick up the ammo.
Corporal Shephard 6 月 15 日 上午 8:24 
Akimbo STRYK 18c pistols . You got the hostage taker with less skill points than required. Mind explaining?
Simply a Table 6 月 12 日 上午 1:22 
Why was the fox sniper crossed off?
BABO!  [作者] 6 月 8 日 上午 9:38 
damage falloff made every shotgun less viable a while ago. the IZMHA build is still usable, but you may find it difficult to use in open maps.

My method of using it is to fight near cover indoor, with the pECM until I get hit. once I get hit I take cover for unseen strike. after that, it melts everything.

but yeah, compared to other builds, it's less meta.
S E X Y 6 月 7 日 下午 6:39 
So the izhma build is bad now?
Vtuber Enjoyer 5 月 4 日 下午 7:50 
Nice Fauna pic ^^