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If it is steam that is showing these pixelated previews due to the 200x56 thumbnail images, then for extreme aspect ratios it probably makes more sense for the thumbnails to limit the size of the minimum dimension instead of the size of the maximum dimension. If you want that, changing "-Gt" to "-Lt" in the script will do precisely that (i.e. it will guarantee the minimum dimension is 200, instead of guaranteeing that the maximum dimension is 200). It will not follow the steam standard but steam will accept them all the same.
Next, the 32:9 sreenshots end up having very pixelated preview pictures.
I'll keep your tool in mind for SDR games.