安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






在 Twitter 上
在 Youtube 上 


Sharp weapons are pretty universally considered better than blunt weapons.
Sharp:
+ Can cut Smoker tongues
+ Instantly kills zombies and disables their collision
Blunt:
+ Can shove zombies that are slightly outside the range of damage
- Killed zombies will collide and "body block" you for almost a second after dying
As you can see, sharp has two upsides whereas blunt has one upside and one downside. Melee weapons are designed to help you carve your way through hordes like an icebreaker, and sharp melees are just better at doing that job.
Funnily enough, the reason sharp weapons disable zombie collision upon death is because of a glitch that never got fixed. That's just how it goes sometimes.