Darkest Dungeon® II

Darkest Dungeon® II

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no longer force equip cursed skills
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21 sep, 2024 @ 21:34
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no longer force equip cursed skills

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咔咔的mod列表整理
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36 kommentarer
Kranken Wagon 2 sep @ 18:15 
not to be too critical but could we get a all 11 skills mod, the all 7 skills mod is one of my favs from the first.
穆凡 14 jun @ 0:06 
现版本好像非已携带技能不会被负面特质锁了,debuff会给你带了的技能,但是不能下
TheLastRampart 2 jun @ 22:52 
Does this work in Kingdoms
Gueysnm 9 mar @ 18:40 
good!:steamthumbsup:
::Maethendias:: 9 mar @ 10:08 
"despite how fair it is to manage relations if u actually "strategies""
you can get negative relations even if you have maxxed positive affinity
there is nothing fair about the entirety of the mechanic lmfao
Burlokk 25 feb @ 5:10 
Plenty of cheat mods for this game, people are just really bad at the game but it is a singleplayer game so let them be bad solo
MrButBut 6 feb @ 12:28 
Thanks for your mod! ;)
Lavoroxan 5 feb @ 3:56 
cringe comments. Being rewarded for adapting your skills on the fly to mitigate a bad situation is exactly what Darkest Dungeon is about. Locking skills in any situation makes no sense.

But go ahead and pop off like unsociable elitists lol
Tiagocosmos 29 jan @ 13:40 
cringe comments.
new low 10 jan @ 16:30 
it really is a skill issue mod, but i'm gonna subscribe anyway, for if i'm having a bad day and want to relax. there should be no shame in making or using a difficulty-reducing mod, obviously.

this would probably still be balanced if more than one move was affected by each negative relationship, so avoiding them was more costly... but then we'd need a funny new graphic for the region start.