Project Zomboid

Project Zomboid

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Prewitts
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3.436 MB
2024 年 9 月 15 日 上午 8:18
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Prewitts

描述
Prewitts is an addition to Vanilla map, swapping 3 mansions in outskirts of West-Point with a little neighbourhood and farm.
Cells: 33x22; 34x22
DOESN'T WORK ON ALREADY EXISTING SAVES.

Discord server of Ktorr2 mapping. [discord.gg]

Note: B42 Will be later, when PZ Devs will release tools for B42 version. Any map of mine in B42 version are unofficial and most likely a stolen asset.

This mod is © 2025 Ktorr2. Reuploads, edits, or redistributions are not permitted without explicit permission. Only the Steam account
"Ktorr2"
is authorized to host this mod on the Steam Workshop.

Workshop ID: 3331653132
Mod ID: prewitts
Map Folder: Prewitts
热门讨论 查看全部(1)
0
2024 年 9 月 15 日 上午 8:38
置顶: Bugs
Ktorr2
12 条留言
UnrealVenn 2024 年 12 月 17 日 下午 4:31 
just going through my subscribed list because of the b42. when update for b42? tats all
UnrealVenn 2024 年 10 月 27 日 上午 9:05 
can you make a new map?
aquelarrefox 2024 年 10 月 26 日 下午 3:02 
@Chef-1-Actual theres no conflicts with save our station the conflicts coryerdon access to the bridge. If you are not using coyerdon its a really good mod (good for balace as its desapear the safe houses west of westpoint)
Ktorr2  [作者] 2024 年 10 月 16 日 下午 12:45 
@Chef-1-Actual
no
Chef-1-Actual 2024 年 10 月 16 日 上午 3:32 
There is a conflict with Save Our Station, would be amazing if you could find a way to "integrate" it.
Ryan 2024 年 10 月 13 日 上午 4:49 
Ktorr2  [作者] 2024 年 9 月 22 日 上午 6:10 
@aquelarrefox
No. Then just don't use my map if you really want to play on Coryerdon.
BrasileirinhoPe 2024 年 9 月 22 日 上午 2:47 
Coryerdon Conflict 34x22
boring.talkings 2024 年 9 月 15 日 下午 3:28 
@ktorr2 good to know! I may end up using this map, then :)
aquelarrefox 2024 年 9 月 15 日 下午 12:52 
interesting, not compatible with Coryerdon, works right with hopefall, a really good couple better than taylorsville. unhappy cose i use Coryerdon.

im not happy with the cell 34x22 from coryerdon, could you add a road to connect with the bridgr in coryerdon to make both compatible? could be a road in construction to avoid the magical ending road witout coyerdon