Age of Wonders 4

Age of Wonders 4

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Godification
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6.004 MB
2024 年 8 月 25 日 下午 1:28
9 月 29 日 下午 2:32
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Godification

描述
An easy way to quickly ascend any leader on 2 turns game.
Can pick a major transformation, and an ascend skill.
... and since v4, can also pick up minors transformations...

Can also continue to play with the major transformation applied - But this mod was not first done for that; i made it as a tool to manage my pantheon : Add, modify my ascended rulers = Add or modify or remove its transformations and its ascension skill.
Personnally, i only activate this mod for this, not when playing a "true" game.

Can be used to :
- Play a game with (major) transformation(s) offered, or
- Quick ascend a new custom hero, or
- Quick ascend any pre define hero you want in your pantheon, or
- Change the ascension skill of any already ascended ruler, or
- Change the major transformation of any already ascended ruler (can chose none), or
- Clean already ascended ruler with all minors (and/or majors) transformations he had in its previous ascension. To do that, simply turn OFF the game option "Allow Ascended Transformations" before launching the game.

NOTE about the DLCs:
------------------------------
This mod is very dependent of DLC, because it can add transformations and ascend skills who are on DLC but not on the basic game.
At first, I tried to make a “multi DLC” version, but with more and more DLCs being released, it became too cumbersome to manage. Furthermore, the latest DLC, Archon Prophecy, required loading and referencing rpk files contained in the DLC, which meant that even if I didn't use the DLC elements, the game would crash for players who didn't have it.

So, the latest version need all the DLC of saisons 1 and 2.

=> If you need a version with a DLC you have not, ask me and i can try to make a specific version, like the "No ED" version i made for some players who did not have ED DLC at saison 1 (I kept it on line).
69 条留言
VEXES 10 月 23 日 下午 1:34 
hey can you make it so the dragon ruler can level up and and gets its max transformation before ascending please. i would like my dragon to have his look from the order transformation
SevereArtisan 9 月 30 日 上午 9:29 
Thanks very much for the update!
mourioche  [作者] 9 月 29 日 下午 3:00 
I just updated this mod for Archon Prophecy DLC.

This mod is designed for players who have all the DLCs.

There are too many dependencies and combinations to manage for those who don't have all the DLCs (N DLCs => 2^N combinations, so 7 DLCs => 128 combinations).
=> If you want a specific version, please ask me and I will try to make it.

Now, the “I want them all” option gives you both MAJOR and MINOR transformations; but of course, I don't recommend playing with all the minor transformations... this option isn't really there to “continue the game” afterwards, but to ascend a certain leader profile.

The more “reasonable” options of choosing a single MAJOR transformation, on the other hand, allow you to continue playing if you want to.

Next mod update: implementation of level 20 for Dragons, Eldritch, and Giants rulers, allowing players to choose skills during ascension.
mourioche  [作者] 9 月 22 日 上午 10:00 
"Why not reduce it down to 'no DLC', 'Giant Kings + Dragon's Dawn + Eldritch', and All DLC"
Yes, i have something like this in mind :)

And for up to lvl 20, i have an idea too...
And for the minors too.. just a choice un menu where you have all speel, but this become bad for a game; or menus like a already done, and with these choice, a "true" game can be done...
Diseenith 9 月 21 日 下午 9:17 
I appreciate the response! I know you want to work with all DLCs but with each one it seems like the project will get more and more intense to separate all the versions.

Why not reduce it down to 'no DLC', 'Giant Kings + Dragon's Dawn + Eldritch', and All DLC.

This way you'd get the basics down, a version that'd work for all lord types, and then the last for everything else?

As for minor transformations, Would it be possible to just universally make all tech cost 0, all spells cost 0, and all spells cost no casting points? It'd make the mod unusuable for 'regular' play but also make it so you don't have to script in a menu and players can just click to unlock all the tomes they wnat turn one, then instant cast the transformations they want.
mourioche  [作者] 9 月 21 日 下午 2:36 
About updating this mod for Archon Prophecy:

The Archon Prophecy DLC does not contain any major transformations, so I don't have to do anything about transformations.
Only ascension skills are affected by this DLC.

But to add the skill, I had to add the “Definition_Research_ArchonProphecy.rpk” file as a resource for my own rpk.
=> This means that this mod will crash for players who do not own this DLC.

So I had to set this mod to “all DLCs” (in the next update, coming soon).

=> If you want a specific version for a specific list of DLCs that you own: ask me, and I will create a specific version.

Understand that 9 DLCs mean... 512 different DLC configurations... I can't create 512 versions, so I'll create one if someone asks me to.
(512: This corresponds to the binary number you can write with N bits, N being the number of DLCs; 0=DLC not owned, 1=DLC owned).
mourioche  [作者] 9 月 21 日 下午 2:19 
Thanks for your feedback, Diseenith. I'll think about it... but not right now, because it's not something this mod allows you to do (I don't know how to code that yet...).

Other users are asking me to add minor transformations, but there are many and that's not the original purpose of this mod... but I'm thinking about it too at the moment...

And for me, the first issue to address: This mod greatly depends of DLC, so if I update it “for all DLCs,” it becomes unusable for players who don't have the latest DLC... I created a code for this, but I don't think what I did can be kept: with Archon Prophecy, I have to load the Archon Prophecy resources, which means that this mod will crash for players who don't have the AP DLC, even if I add a “without AP” menu to the mod... (and that will be the subject of my next post here).
Diseenith 9 月 6 日 下午 2:18 
This mod has saved me SO much time after I lost my pantheon when i got a new computer. Thank yous dang much.

Is it possible for it to add a 0 cost skill that increases level to 20, or immediately levels up your ruler to 20 on game start? One thing missing is that dragons/eldritch cannot start with their bonuses due to requiring leveling to get them so the mod doesn't help them much. Currently I've been doing a workaround with the 'godlike' mod to level to 20 and allocate the points before the event pops on turn 2 for this mod.
mourioche  [作者] 8 月 23 日 上午 11:16 
For the minors transformations i do not know, it is heavy to do because there are many, and imo this kill something in the game because it can be used to make OP godir...
But make OP godirs is up to you and not me (everybody use the game as he want); simply i do not first made this mod to do this (i first made it to remove all minors transformations, and only keep a single major one...)
Well, i'll consider this in a futur version, ok...
juarg23 8 月 14 日 下午 2:53 
Great mod. Could you also add an option to change minor transformations ?
btw it seems to work just fine with the latest update and dlc.